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lines changed Original file line number Diff line number Diff line change 11using UnityEngine ;
2- using Zigurous . Animation . Execution ;
32
43namespace Zigurous . Animation
54{
Original file line number Diff line number Diff line change 11using UnityEngine ;
2- using Zigurous . Animation . Execution ;
32
43namespace Zigurous . Animation
54{
Original file line number Diff line number Diff line change 11using UnityEngine ;
2- using Zigurous . Animation . Execution ;
32
43namespace Zigurous . Animation
54{
Original file line number Diff line number Diff line change 11using UnityEngine ;
2- using Zigurous . Animation . Execution ;
32
43namespace Zigurous . Animation
54{
Original file line number Diff line number Diff line change 11using UnityEngine ;
2- using Zigurous . Animation . Execution ;
32
43namespace Zigurous . Animation
54{
Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ namespace Zigurous.Animation.Execution
55 /// <summary>
66 /// An update strategy executed during the fixed update loop.
77 /// </summary>
8- public sealed class FixedUpdateStrategy : UpdateStrategy
8+ internal sealed class FixedUpdateStrategy : UpdateStrategy
99 {
1010 private void FixedUpdate ( )
1111 {
Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ namespace Zigurous.Animation.Execution
55 /// <summary>
66 /// An update strategy executed during the late update loop.
77 /// </summary>
8- public sealed class LateUpdateStrategy : UpdateStrategy
8+ internal sealed class LateUpdateStrategy : UpdateStrategy
99 {
1010 private void LateUpdate ( )
1111 {
Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ namespace Zigurous.Animation.Execution
55 /// <summary>
66 /// An update strategy executed during the normal update loop.
77 /// </summary>
8- public sealed class NormalUpdateStrategy : UpdateStrategy
8+ internal sealed class NormalUpdateStrategy : UpdateStrategy
99 {
1010 private void Update ( )
1111 {
Original file line number Diff line number Diff line change 11using UnityEngine ;
2+ using Zigurous . Animation . Execution ;
23
3- namespace Zigurous . Animation . Execution
4+ namespace Zigurous . Animation
45{
56 /// <summary>
67 /// An animation behavior that can run in any update mode.
@@ -10,6 +11,7 @@ public abstract class UpdateBehavior : MonoBehaviour
1011 /// <summary>
1112 /// The update mode of the behavior.
1213 /// </summary>
14+ [ Tooltip ( "The update mode of the behavior." ) ]
1315 public UpdateMode updateMode = UpdateMode . Update ;
1416
1517 /// <summary>
@@ -25,7 +27,7 @@ public abstract class UpdateBehavior : MonoBehaviour
2527 #endif
2628
2729 /// <summary>
28- /// Updates the animation behavior.
30+ /// Handles updates of the animation behavior.
2931 /// </summary>
3032 /// <param name="deltaTime">The time since the last frame.</param>
3133 protected abstract void OnUpdate ( float deltaTime ) ;
Original file line number Diff line number Diff line change 1- namespace Zigurous . Animation . Execution
1+ namespace Zigurous . Animation
22{
33 /// <summary>
44 /// An update mode an animation behavior can run with.
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