@@ -4905,6 +4905,39 @@ pub fn Wrap(comptime bindings: anytype) type {
49054905 // OpenGL 4.3 (Core Profile)
49064906 //
49074907 //--------------------------------------------------------------------------------------------------
4908+ pub const NUM_SHADING_LANGUAGE_VERSIONS = bindings .NUM_SHADING_LANGUAGE_VERSIONS ;
4909+ pub const VERTEX_ATTRIB_ARRAY_LONG = bindings .VERTEX_ATTRIB_ARRAY_LONG ;
4910+ pub const COMPRESSED_RGB8_ETC2 = bindings .COMPRESSED_RGB8_ETC2 ;
4911+ pub const COMPRESSED_SRGB8_ETC2 = bindings .COMPRESSED_SRGB8_ETC2 ;
4912+ pub const COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = bindings .COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 ;
4913+ pub const COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = bindings .COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 ;
4914+ pub const COMPRESSED_RGBA8_ETC2_EAC = bindings .COMPRESSED_RGBA8_ETC2_EAC ;
4915+ pub const COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = bindings .COMPRESSED_SRGB8_ALPHA8_ETC2_EAC ;
4916+ pub const COMPRESSED_R11_EAC = bindings .COMPRESSED_R11_EAC ;
4917+ pub const COMPRESSED_SIGNED_R11_EAC = bindings .COMPRESSED_SIGNED_R11_EAC ;
4918+ pub const COMPRESSED_RG11_EAC = bindings .COMPRESSED_RG11_EAC ;
4919+ pub const COMPRESSED_SIGNED_RG11_EAC = bindings .COMPRESSED_SIGNED_RG11_EAC ;
4920+ pub const PRIMITIVE_RESTART_FIXED_INDEX = bindings .PRIMITIVE_RESTART_FIXED_INDEX ;
4921+ pub const ANY_SAMPLES_PASSED_CONSERVATIVE = bindings .ANY_SAMPLES_PASSED_CONSERVATIVE ;
4922+ pub const MAX_ELEMENT_INDEX = bindings .MAX_ELEMENT_INDEX ;
4923+ pub const COMPUTE_SHADER = bindings .COMPUTE_SHADER ;
4924+ pub const MAX_COMPUTE_UNIFORM_BLOCKS = bindings .MAX_COMPUTE_UNIFORM_BLOCKS ;
4925+ pub const MAX_COMPUTE_TEXTURE_IMAGE_UNITS = bindings .MAX_COMPUTE_TEXTURE_IMAGE_UNITS ;
4926+ pub const MAX_COMPUTE_IMAGE_UNIFORMS = bindings .MAX_COMPUTE_IMAGE_UNIFORMS ;
4927+ pub const MAX_COMPUTE_SHARED_MEMORY_SIZE = bindings .MAX_COMPUTE_SHARED_MEMORY_SIZE ;
4928+ pub const MAX_COMPUTE_UNIFORM_COMPONENTS = bindings .MAX_COMPUTE_UNIFORM_COMPONENTS ;
4929+ pub const MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = bindings .MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS ;
4930+ pub const MAX_COMPUTE_ATOMIC_COUNTERS = bindings .MAX_COMPUTE_ATOMIC_COUNTERS ;
4931+ pub const MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = bindings .MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS ;
4932+ pub const MAX_COMPUTE_WORK_GROUP_INVOCATIONS = bindings .MAX_COMPUTE_WORK_GROUP_INVOCATIONS ;
4933+ pub const MAX_COMPUTE_WORK_GROUP_COUNT = bindings .MAX_COMPUTE_WORK_GROUP_COUNT ;
4934+ pub const MAX_COMPUTE_WORK_GROUP_SIZE = bindings .MAX_COMPUTE_WORK_GROUP_SIZE ;
4935+ pub const COMPUTE_WORK_GROUP_SIZE = bindings .COMPUTE_WORK_GROUP_SIZE ;
4936+ pub const UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = bindings .UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER ;
4937+ pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = bindings .ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER ;
4938+ pub const DISPATCH_INDIRECT_BUFFER = bindings .DISPATCH_INDIRECT_BUFFER ;
4939+ pub const DISPATCH_INDIRECT_BUFFER_BINDING = bindings .DISPATCH_INDIRECT_BUFFER_BINDING ;
4940+ pub const COMPUTE_SHADER_BIT = bindings .COMPUTE_SHADER_BIT ;
49084941 pub const DEBUGPROC = * const fn (
49094942 source : DebugSource ,
49104943 type : DebugType ,
0 commit comments