A full changelog for every version (and sub-version) of the Data Pack.
This one will be updated more often than the CurseForge and Modrinth changelogs.
I increment the version by X.1 whenever I add more mod support (so long as the addition has 8+ models), and X.X.1 for minor fixes and/or additions I missed in the last patch. Version ports will be incremented by 1.X.
Lines appended with a version in brackets (e.g. [1.20] Text Here) denote changes that only apply to that version.
Fixed the Lunar Monstrosity model not loading in (and tweaked its loot a bit) [Eternal Starlight]
Added EnderIO's Enderman Heads as a drop (requested by SrNadien on the HNN discord)
Added Ender Fragments as a drop from the Possesed Endermite [Occultism]
Made the Wild Afrit the main mob on its model [Occultism]
Doubled the RF cost for the Berserker [Galosphere]
Ported support for the following mods:
- Ars Nouveau
- Bosses of Mass Destruction
- Galosphere
- Neapolitan
- Occultism
Added a model for the Sniffer
Added a model for the Starfire Bird [Eternal Starlight]
Fixed the Sheep model not giving Animal Fat if Hexerei is installed
Equalised both Horse animal fat outputs to 24 (was 20 and 32)
Updated the Deepsilver drops for the Lunar Monstrosity and Lonestar Skeleton since the registry names were changed [Eternal Starlight]
Fixed a few missing egg drops:
- Crab [Friends & Foes]
- Spider [Biomes o' Plenty]
- Ice Spider [Iron's Spells n' Spellbooks]
Imported Autumnity support
Fixed a few models not loading properly (reported by warpalicious on the discord)
Ported (the remaining) support for Mekanism Additions
Fixed #7 (several models not loading in)
- Also fixed several others that both people in that report missed
Disabled the model for the Tangled Hatred since the mod removed it [Eternal Starlight]
- If it gets re-added before I update the pack, you can change the
.txtto.jsonto re-enable it
Added a model for the Ice Spider [Iron's Spells n' Spellbooks]
The Wildfire now gives 1 Wildfire Crown Fragment [Friends & Foes]
Renamed the Tower Squid model since the mod did the same [Eternal Starlight]
L_Ender's Catalysm changes:
- Reduced the amount of Crystallized Coral Fragments the Coral Golem gives
- Reduced the amount of Coral Chunks the Coralssus gives
- Doubled the Bone and Rotten Flesh output of Draugrs and Elite Draugrs
- Doubled the Ink Sac and Rotten Flesh output of Drowned Hosts
- Halved the drops for The Watcher
- Doubled the RF cost for The Prowler
- Fixed several models having incorrect RF amounts, predictions, or data requirements
Added support for the following:
- Aquatic Frontiers
- Atmospheric
- Buzzier Bees
- Draconic Evolution
- Ecologics
- L_Ender's Cataclysm
- More Useful Copper
- Oh The Biomes We've Gone
- Upgrade Aquatic
- YUNG's Cave Biomes
Fixed the Illusioner's name not being localized
Reduced the amount of Netherite Scrap Ancient Knights give [Iron's Spells n' Spellbooks]
Imported the following changes from v3.5:
- Added a model for the Bee, Ravager, Pillager, and Vindicator
- The Bee model was suggested by Tyler489 on the Hostile Neural Networks discord server
Added support for Eternal Starlight (suggested by MrEizy on the Hostile Neural Networks discord server)
Ported to 1.21.1
Most mod support has been removed for now, but I'll re-do it all as they do get ported (gonna be so fun to change the handful of lines that are different in all 300 files :D)
Added a model for the Breeze
The Bogged is now a Skeleton variant
Added a model for the Blightbat [Biome Makeover]
Added a model for Silverfish if Caverns & Chasms is installed
Added the Catalyzing Gland and Creeper Spores to the Concussion Creeper's loot
Added Biome Makeover's Bat Wings to the Bat's loot
Swapped the Ender Fragment rates for Concussion Creepers and Infested Zombies [Ender Zoology]
Adjusted the item rates given by the Stoneling and Toretoise [Quark]
Updated the text colour for the Sickened Spider and Zombie [Wither Storm]
Mod support added:
Disabled the Purpoid's model since it crashes the game (reported by LuiHere in the CF comments) [Endergetic Expansion]
Reduced the Watcher's Occult Gem output to 2 (was 4) [Alex's Caves]
Added a model for the Candicorn [Alex's Caves]
Added support for End's Phantasm
Fixed the Possessed Hoglin's variant support not loading in [Occultism]
Added Ender Fragments as a drop from the Possesed Endermite [Occultism]
Buffed the drops given by the Wilden Chimera [Ars Nouveau]
Added Tinkers Construct's Necrotic Bone to the Wither Skeleton model
- Adjusted head drops so that variants (e.g. the stray) give 2 instead of 4
- Also added a bunch of heads I missed
Added EnderIO's and Tinkers' Enderman Heads as a drop
Added Deeper, Peeper, and Mime Heads as drops [Caverns & Chasms]
Made the Wild Afrit the main mob on its model [Occultism]
Doubled the RF cost for the Berserker [Galosphere]
Fixed the Evoker not properly outputting Biome Makeover's Illunite Shards
Fixed the Horse model using the wrong fabricator method for Hexerei's animal fat
Fixed the Crystalline Slime's model not loading in properly [Mob Compack]
Fixed several Wither Storm models not loading in
Finally fixed the Ultra Sniffer model not loading in
Reduced the render scale of the Grizzly Bear [Alex's Mobs]
Remove my Wilden models since HNN covers them already [Ars Nouveau]
Rebalanced a few models to be in-line with balance changes from v1.3 and v2.2
Added Hexerei's animal fat drops to most modded mobs
Added models for the Hammerhead and Frilled Shark [Alex's Mobs]
Added a model for the Iceologer [Savage & Ravage]
Added a model for the Glare [Caverns & Chasms]
Added Bygone Nether's Piglin variants to the Zombified Piglin's model
Added Tinkers' Construct Piglin Heads to the Zombified Piglin's model
Biome Makeover's Owls can now output Ender Zoology's Owl Eggs
Doubled the Archevoker's Arcane Essence output [Iron's Spells n' Spellbooks]
Backported the Sniffer model I added in v4.2.3
Reduced the emerald gain from Pillagers to 4 (was 8)
Reduced the Iron Golem's RF use to 512/t (was 1,024)
Added Hexerei's Animal Fat to the Mooshroom model
Increased the Skull and Rib Bone output for Skeleton Druids [The Twilight Forest]
Added support for Occultism and Cracker's Wither Storm (requested by explodingtomatos544-code)
Adjusted the loot from a few of Aquatic Frontiers' mobs
Added some missing mod compat drops to several models
The Wildfire now gives 1 Wildfire Crown Fragment [Friends & Foes]
Tweaked the data requirements for both mobs from YUNG's Cave Biomes
Slightly increased the RF cost of both Squid Models so it matches modded Squids
L_Ender's Catalysm changes:
- Reduced the amount of Crystallized Coral Fragments the Coral Golem gives
- Reduced the amount of Coral Chunks the Coralssus gives
- Doubled the Bone and Rotten Flesh output of Draugrs and Elite Draugrs
- Doubled the Ink Sac and Rotten Flesh output of Drowned Hosts
- Halved the drops for The Watcher
- Doubled the RF cost for The Prowler
- Fixed several models having incorrect RF amounts, predictions, or data requirements
Added support for Oh The Biomes We've Gone
Reduced the RF cost of Cave Guardians [Alex's Caves]
- This refers to the boss of each cave (e.g. Hullbreaker and the Gum Worm)
- Increased the fabricator amounts for several of them
Reduced the output amounts of special items from Cave Guardians [Alex's Caves]
- This refers to the unique drops they have (such as the Sweet Tooth and Pure Darkness)
Synclet added support for the following:
- Ars Nouveau
- Bosses of Mass Destruction
- Mekanism Additions
- MythicBotany
Fixed the Iron Golem's scaling
Increased the Skeleton Horses' Bone output
Doubled the Iron output from Magnetrons [Alex's Caves]
Added a few missing mod compat drops to the Ender Dragon
Added a Horse model for various modded horses (and vanilla ones, of course)
Adjusted the fish outputs for Guardians and Elder Guardians
Added some models that were missing from L_Ender's Cataclysm
Increased the Purpur Golem RF cost to 512 (was 256) [The Outer End]
Added support for the following:
- Atmospheric
- Caverns & Chasms
- Cloud Storage
- Draconic Evolution (added by Synclet in issue #4)
- The Endergetic Expansion (ported from 1.19)
- Environmental
- Mob Compack
- More Useful Copper
- Neapolitan (spider variant)
- Savage & Ravage
- Terramity
Fixed the Stable Ice Core's model not loading [Twilight Forest]
- Also reduced the amount of Thin Ice it gives (from 48 to 16)
Made a few mobs give their heads so things are consistent
Martian Raptors now give 12 Sulfur Dust from Alex's Caves [Ad Astra]
The Toretoise's yields for Lapis and Redstone is now 10 Lapis (was 8) [Quark]
Added custom data requirements to Quark's Stoneling (since it's rare. Also increased its lapis output from 8 to 10)
Moved all of my custom models to their own namespace
Fixed Ice Cubes trying to give Ice from a mod that didn't exist. Also removed Ice Shards and Dragon Ice [YUNG's Cave Biomes]
Fixed Sand Snappers trying to give Sand from a mod that didn't exist. Also buffed Ancient Sand output to 16 (was 8) [YUNG's Cave Biomes]
Buffed the amount of Ignitium Ingots given (from 6 to 8) [L_Ender's Cataclysm]
Added Tinkers Construct support
Twilight Forest's Snow Queen model can now give modded Ice types
Twilight Forest's Ice Elemental model can now give modded Ice types
- Also changed its name colour
Changed the colour of the Iceologer [Friends & Foes]
Ender Dragon models now give 4 of each modded loot (was varying amounts)
Reduced the Ravager's Hide output to 4 (was 8)
Added support for the following mods:
- The Conjurer
- Whisperwoods
- L_Ender's Cataclysm (suggested by yrarah in the CurseForge comments section)
Tweaked the RF usage of several models
Slightly reduced the render scale of the Cow and Sheep
Fixed the Elder Guardian's loot being in the wrong order
Tweaked the order of the Fallen Knight's loot [Ender Zoology]
Martian Raptors now give 4 Slimeballs
Pillagers now give 4 Crude Fragments [Biome Makeover] and 16 Silver Nuggets [Galosphere]
Coral Golems now longer give the music disc [Aquatic Frontiers]
Giant Squids now give 16 Cod (was 32) [Aquatic Frontiers]
- Reduced RF usage to 48/t (was 64)
Hoglins can now give Hogham [Jaden's Nether Expansion]
Elder Guardians can now give Trident Shards from Additional Additions
- Reduced Trident Fragment count to 1 (was 2) [Better Tridents]
Added support for the following mods:
- Autumnity
- Buzzier Bees (as subtypes for the Cow and Alex's Mobs' Grizzly Bear)
- Jaden's Nether Expansion
Changed the colour of the Mimicube [Alex's Mobs]
Added models for the new mobs from Alex's Caves 2.0.0
This is a massive update, and I'm hoping y'all enjoy it. I've gone back and checked on every model in the pack, so everything should be up-to-standard with all random issues/incorrectness fixed.
Overhauled a lot of backend stuff
- Doesn't really affect players, but it does make development a bit easier
Rebalanced almost every Alex's Caves model based on my new standards
- The various references I sometimes make do override this standard though (which applies to every model)
- The old scaling for standard enemies was 4/8/16/24 kills to max a model
- The old scaling for bosses was 2/3/4/5 kills to max a model
- There's too many to list, but a few of the ones I changed before deciding to do an overhaul are listed below
Reduced the Mimicube's Ferrouslimeball output to 4 (was 8)
Removed Feathers from the Subterranodon's drops
Halved the Dinosaur Chop drops of all the Primordial Grotto mobs
Added the Atlatitan's loot to the Luxtructosaurus
- It give a bit less while costing more RF (since it's a boss), but makes the model a tad more useful
Tweaked a few models from Alex's Caves:
- Brainiac now uses 256 RF/t (was 128)
- Teletor now uses 192 RF/t (was 128)
- Notor now uses 92 RF/t (was 64)
Adjusted the Hullbreaker's model
- Tweaked data rates
- Increased the Sea Glass Shard output to 32 (was 8)
- Moved the model preview upwards a bit so it's more centered
Tweaked the drops of the Deep One model
- Removed Gold Nuggets and increased Raw Gold to 3 (was 1)
- Tweaked the order so things are grouped together a bit better
Fixed several models giving the wrong generalized predictions
All Ad Astra models now give End Predictions instead of Overworld
Added models for the following mobs:
- Bee (suggested by Tyler489 on the Hostile Neural Networks discord server)
- Ravager
- Pillager
- Vindicator
Wraiths now give 4 of each Ectoplasm (from all the supported mods) [Quark]
Marauder Pillagers (Cowboys) now have their own model [Biome Makeover]
Increased the Slime Pearl output from Ferrouslimes [Alex's Caves] and Mimicubes [Alex's Mobs] to 4 (was 3)
Reduced the amount of Netherite Scrap Ancient Knights give [Iron's Spells n' Spellbooks]
Halved the amount of Rotten Flesh (now 16) and Cheese (now 8) Star Crawlers give [Ad Astra]
Changed the Wither to give Nether Predictions and require less data per tier
The Goose is no longer a Chicken variant [Upgrade Aquatic]
Removed End Crystals from Enderman models
Re-balanced the Stoneling's loot once again [Quark]
Fixed Quark's Crab model using too much RF (was 128/t, now 48/t)
Reduced the RF usage of Star Crawlers to 109/t (was 164/t) [Ad Astra]
Reduced the RF usage of the Forgotten to 256/t (was 512) [Quark]
Reduced the render size of the Annihilator so it fits better into the preview box [Deep Dark: Regrowth]
Reduced the render size of the Bone Serpent, Bunfugus, and Guster [Alex's Mobs]
Added a separate model for the Wither Skeleton Knight and Wraither [Bygone Nether]
- Previously, they were Wither Skeleton subtypes
Added a separate model for the Fallen Knight [Ender Zoology]
- Previously, it was a Zombie and Skeleton variant
Added support for the following mods:
- Aquamirae
- Biome Makeover
- Bygone Nether
- Deep Dark: Regrowth
Alex's Mobs changes:
- Fixed the Void Worm's model trying to give an item that didn't exist
- Fixed the scaling for the Laviathan, Moose, and Warped Mosco
- Reduced the Rattlesnake's Rattle output to 8 (was 16)
Reverted the Phantom's text colour back to its default value (#0AB405)
Ender Zoology models now give the correct predictions
Reduced the amount of Netherite Scrap Ancient Knights give [Iron's Spells n' Spellbooks]
The Dead King's data model now requires far fewer kills to level up
- Also resized it so he fits into the preview window
Added support for the following mods:
- Ice & Fire (suggested by TravHan2009 in the comments section)
- YUNG's Cave Biomes
Fixed the pack format being wrong (I don't think it affects anything, but it bothers me if it's wrong)
Changed the colour for the Luxtructosaurus
Increased the Scrap Metal (8 -> 16) and Copper Ingot (16 -> 64) outputs for the Hullbreaker
- Also changed the order so things are grouped together better Removed extra matrix costs from all models
Added a data model for Llamas
Added a data model for Turtles
The Evoker model now gives 1 Totem of Undying (was 2)
Reduced the amount of Ink Sacs given by Giant Squids [Aquatic Frontiers]
Added support for the following mods (suggested by AntiMidas in the comments section):
- Alex's Mobs
- Friends & Foes [1.18+] - Moobloom is a cow variant
- Iron's Spells 'n Spellbooks [1.18+]
- Tetra [1.18+ - drops only] - Adds fabricator drops to the Ender Dragon
This was the first version released on Modrinth.
Fixed the Squirrel and Gloomoth models not loading
Fixed Ad Astra models trying to load in even if the mod isn't loaded
Changed the colour for Phantoms
Reduced the amount of TE Sulfur Martian Raptors give
Elder Guardians can now give Trident Fragments if Better Tridents is installed
Thrasher data models now give 8 teeth (was 12)
Reduced the amount of Ender Fragments given by the Enderminy, Concussion Creeper, and Infested Zombie
Frosted Skeletons can now give Ice Shards
- Reduced the amount of Ice Blocks given to 8
Nucleeper data models now require 512 RF/t (was 256)
- Now gives 2 Fissile Cores (was 4)
- Now gives 64 Gunpowder (was 48)
Added data models for the following mobs:
- Entombed [The Outer End]
- Spectrafly [The Outer End]
- Star Crawler [Ad Astra]
Added support for Upgrade Aquatic
- The Goose is a Chicken variant
- The Flare is a Phantom variant
- Guardian and Elder Guardian predictions can now be fabricated into fish from Upgrade Aquatic
- Other mobs have their own data models
WARNING: This won't work unless all the mods are installed because I set it up wrong! Install a newer version instead!!
Initial release.
Supports the following mods:
- Ad Astra
- Ad Astra: Proxima Plus
- Alex's Caves
- Aquatic Frontiers
- Ecologics
- Ender Zoology
- Galosphere
- The Outer End
- Quark
Fixed the Crystalline Slime's model not loading in
Reduced the Jawbreaker's Giant Tooth output to 2 (was 4)
Added Hexerei's animal fat to a few mobs I missed in the last update
Alex's Mobs changes:
Removed animal fat from the Crocodile
Reduce the Skreecher Soul output to 1 (was 2)
Added Hexerei's animal fat drops to most modded mobs
Re-added the Three Bolt Helmet to Captain Cornealia's fabricator drops [Aquamirae]
Backported most changes from v3.7 & onwards
- I'll only list the highlights here, but I did make sure to check all the supported mods on this version to try and find all the changes - but i'm sure i missed a few things since there's a lot of stuff to cover lol. As always, report bugs/feedback on the issue tracker or discord server.
- Changes are obviously excluded if the mob(s) don't exist on this version
Added a model for the Glare [Caverns & Chasms]
Fixed the Fallen Knight still counting as a Skeleton and Zombie variant
Removed Ender Pearls from the Enderminy and reduced the Ender Fragment count to 20 (was 40)
Removed my Wilden data models since Hostile Neural Networks already adds a model for them
Backported the models for the Horse, Mooshroom, Pig, Shulker, Spider, Warden, and Wither
Changed the Crystalline Slime's Rose Quartz Cluster to a Shard [Mob Compack]
Buffed the amount of Ignitium Ingots given (from 6 to 8) [L_Ender's Cataclysm]
Changed the translation key for Upgrade Aquatic's Jellyfish
- This means you'll need v1.9.2 or newer of the Trivia Pack
Backported support for the following:
- Ars Nouveau
- Atmospheric
- Buzzier Bees
- Caverns & Chasms
- Cloud Storage
- Cracker's Wither Storm Mod
- Environmental
- Mekanism Additions
- Mob Compack
- MythicBotany
- Neapolitan
- Occultism
- Oh The Biomes You'll Go
- Savage & Ravage
Moved all of my custom models to their own namespace
Fixed Ice Cubes trying to give Ice from a mod that didn't exist. Also removed Ice Shards and Dragon Ice [YUNG's Cave Biomes]
Fixed Sand Snappers trying to give Sand from a mod that didn't exist. Also buffed Ancient Sand output to 16 (was 8) [YUNG's Cave Biomes]
Twilight Forest's Snow Queen model can now give modded Ice types
Twilight Forest's Ice Elemental model can now give modded Ice types
- Also changed its name colour
Changed the colour of the Iceologer [Friends & Foes]
Ender Dragon models now give 4 of each modded loot (was varying amounts)
Reduced the Ravager's Hide output to 4 (was 8)
Removed a model I didn't intend to include
Iceologers can now give ice from Oh the Biomes We'll Go [Friends & Foes]
Elder Guardians can now give Elder Guardian Spines [Upgrade Aquatic]
Reduced the RF cost of the Golden Moth to 24 (was 48) [Aquamirae]
Added support for the following mods:
- The Conjurer
- Enlightend
- Whisperwoods
- L_Ender's Cataclysm (suggested by yrarah in the CurseForge comments section)
Fixed the pack format being wrong
Fixed the UI scaling for the Warped Mosco, Lavathian, and Moose
Fixed all my custom subtypes not loading
Fixed the Phantom model not loading
Backported to 1.19.2
Removed Alex's Caves support since the mod isn't on this version
Removed Galosphere support since the mobs aren't in this version
Added a data model for Star Crawlers since they've got drops in this version
Added a data model for Camels [Ecologics]
Fixed the Crystalline Slime's model not loading in properly [Mob Compack]
Doubled the Archevoker's Arcane Essence output [Iron's Spells n' Spellbooks]
Added Hexerei's animal fat to a couple of models I missed
Removed animal fat from the Crocodile [Alex's Mobs]
Backported most changes from v2.2 & onwards
- I'll only list a couple of highlights here, but I did make sure to check all the supported mods on this version to try and find all the changes - but i'm sure i missed a few things since there's a lot of stuff to cover lol. As always, report bugs/feedback on the issue tracker or discord server.
- Changes are obviously excluded if the mob(s) don't exist on this version
Added Hexrei's animal fat drops to many modded mobs
Removed support for a few mods that aren't on this version
Backported support for the following:
- Ars Nouveau
- Buzzier Bees
- Cloud Storage
- Cracker's Wither Storm Mod
- Draconic Evolution
- Environmental
- Mekanism Additions
- Mob Compack
- MythicBotany
- Neapolitan
- Occultism
- Oh The Biomes You'll Go
- Savage & Ravage
Moved all of my custom models to their own namespace
The datapack no longer loads models if the mod they're for isn't installed.
Fixed Wraith models trying to output modded items even if the mod isn't loaded.
Fixed Ice Cubes trying to give Ice from a mod that didn't exist. Also removed Ice Shards and Dragon Ice [YUNG's Cave Biomes]
Fixed Sand Snappers trying to give Sand from a mod that didn't exist. Also buffed Ancient Sand output to 16 (was 8) [YUNG's Cave Biomes]
Twilight Forest's Snow Queen model can now give modded Ice types
Twilight Forest's Ice Elemental model can now give modded Ice types
- Also changed its name colour
Changed the colour of the Iceologer [Friends & Foes]
Ender Dragon models now give 4 of each modded loot (was varying amounts)
Reduced the Ravager's Hide output to 4 (was 8)
Removed a model I didn't intend to include
Added a model for the Ancient Paladin [OB Core (Legacy)]
Iceologers can now give ice from Oh the Biomes We'll Go [Friends & Foes]
Elder Guardians can now give Elder Guardian Spines [Upgrade Aquatic]
Reduced the RF cost of the Golden Moth to 24 (was 48) [Aquamirae]
Added support for the following mods:
- The Conjurer
- Enlightend
- Whisperwoods
- L_Ender's Cataclysm (suggested by yrarah in the CurseForge comments section)
Backported to 1.18.X
Added a data model for Llamas
Added a data model for Turtles
The Evoker model now gives 1 Totem of Undying (was 2)
Reduced the amount of Ink Sacs given by Giant Squids [Aquatic Frontiers]
Removed Totem loot from the Illusioner and Iceologer (since neither Totem is in this version)
Added support for the following mods (suggested by AntiMidas in the comments section):
- Alex's Mobs
- Friends & Foes
- Iron's Spells 'n Spellbooks
- Tetra
Removed the following models (since the mobs aren't in this version):
[Alex's Mobs]
- Banana Slug
- Blue Jay
- Farseer
- Mudskipper
- Murmur
- Potoo
- Skreecher
[Friends & Foes]
- Tuff Golem
- Wildfire
[Iron's Spells n' Spellbooks]
- Apothecarist
- Priest
Backported to 1.18.X
Removed Aquatic Frontiers and Ender Zoology support
Removed my Sheep changes since Ad Astra isn't on this version
Fixed a few models not loading because I formatted things wrong
Other changes from the 1.19 version
Dropped support for 1.17.1
I hate having to drop support for a version people might play, but my test instance won't load and I can't fix it. In addition to this, all the mods I support either dropped support for or entirely skipped 1.17 since it's a half-baked version.
I would suggest moving your modpack to 1.18.2 or later if you can do so, as this version was kind of forgotten since it's half-complete.
All changes from v1.5, excluding the following:
- Scaling fixes - Didn't affect 1.17
- Void worm fix - Was only on 1.20
- Random mod fixes - The mods aren't on this version
- Support for YUNG's Cave Biomes - Mod isn't on this version
Added models for the Sheep, Pig, Cow, Squid, and Glow Squid
- They're identical to the models on newer versions, but without the optional fabricator drops (since this version of the mod doesn't have it)
- The Sheep's has an off-white name label instead of the customized rainbow one
Standardized the file formatting
- Entirely a backend change, but it allows anyone modify things easier if they want to (and lets me make new models more efficiently)
Backported to 1.17.1
Removed all mod support drops since the method it uses doesn't exist in this version
Added support for Alex's Mobs
Removed the following models (since the mobs aren't in this version):
- Bison
- Catfish
- Comb Jelly
- Cosmic Cod
- Endergrade - The mob exists, but I gave it drops from The Outer End, so it can't be used here
- Flying Fish
- Giant Squid
- Rocky Roller
- Skelewag
Backported to 1.17.1
Removed all mod support since nobody uses this version, so the supported mods aren't even here lol
- I figured I'd publish it anyway since it does tweak a couple of the default models, and maybe somebody's playing this half-finished MC version for god knows what reason and wants to use this datapack.
I don't know if this will even work (HNN wants Placebo v5.0.3, but it seems like that doesn't exist), so hopefully it's fine lol