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enhancementNew feature or requestNew feature or request
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Describe your idea
The Event-based messages feature produces a sound when you type text. To disable this sound, you need to mute the character itself, but then you won't be able to hear the character reacting to your cursor. I suggest separating these sounds so you can mute the chat sound separately and prevent it from affecting the character.
Why is this useful?
Event sounds will not interfere
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- I confirm this request includes only one feature.
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enhancementNew feature or requestNew feature or request