From 8ba04f4b598b308bc515bf378bba3905b02fbe3a Mon Sep 17 00:00:00 2001 From: Trish Date: Wed, 3 Jun 2026 14:36:31 -0400 Subject: [PATCH] FIX - Transparent highlights omitting HUDs fixes #5874 --- indra/newview/lldrawpoolalpha.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 9d1b11880b5..8755120920b 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -267,8 +267,8 @@ void LLDrawPoolAlpha::forwardRender(bool rigged) gGL.setColorMask(true, false); - if (!rigged && getType() == LLDrawPoolAlpha::POOL_ALPHA_POST_WATER) - { //render "highlight alpha" on final non-rigged pass + if (!rigged && (LLPipeline::sRenderingHUDs || getType() == LLDrawPoolAlpha::POOL_ALPHA_POST_WATER)) + { //render "highlight alpha" on final non-rigged pass for non-HUDs (HUDs only run pre-water alpha pass) // NOTE -- hacky call here protected by !rigged instead of alongside "forwardRender" // so renderDebugAlpha is executed while gls_pipeline_alpha and depth GL state // variables above are still in scope @@ -278,7 +278,7 @@ void LLDrawPoolAlpha::forwardRender(bool rigged) void LLDrawPoolAlpha::renderDebugAlpha() { - if (sShowDebugAlpha && !gCubeSnapshot) + if (sShowDebugAlpha && !gCubeSnapshot && !LLPipeline::sReflectionRender) { gHighlightProgram.bind(); gGL.diffuseColor4f(1, 0, 0, 1);