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osiris_pro.txt
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3032 lines (2760 loc) · 90.7 KB
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if not LPH_OBFUSCATED then -- set these if not obfuscated so your script can run without obfuscation for when you are testing
LPH_JIT_ULTRA = function(...)
return (...)
end
LPH_JIT_MAX = function(...)
return (...)
end
end
-- dne exclusive
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/slimeoutjs/cursor-fix/main/fixed"))()
local LinoriaNotifs = loadstring(game:HttpGet("https://pastebin.com/raw/T8K6dsf3"))()
getgenv().WatermarkColor = Color3.fromRGB(255, 0, 125)
local DLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/dnelol/3d-drawing/main/code.lua"))()
local StrafeVisualss = DLib:New3DCircle()
local AnimationModule = {
Astronaut = {
"rbxassetid://891621366",
"rbxassetid://891633237",
"rbxassetid://891667138",
"rbxassetid://891636393",
"rbxassetid://891627522",
"rbxassetid://891609353",
"rbxassetid://891617961"
},
Bubbly = {
"rbxassetid://910004836",
"rbxassetid://910009958",
"rbxassetid://910034870",
"rbxassetid://910025107",
"rbxassetid://910016857",
"rbxassetid://910001910",
"rbxassetid://910030921",
"rbxassetid://910028158"
},
Cartoony = {
"rbxassetid://742637544",
"rbxassetid://742638445",
"rbxassetid://742640026",
"rbxassetid://742638842",
"rbxassetid://742637942",
"rbxassetid://742636889",
"rbxassetid://742637151"
},
Confindent = {
"rbxassetid://1069977950",
"rbxassetid://1069987858",
"rbxassetid://1070017263",
"rbxassetid://1070001516",
"rbxassetid://1069984524",
"rbxassetid://1069946257",
"rbxassetid://1069973677"
},
Cowboy = {
"rbxassetid://1014390418",
"rbxassetid://1014398616",
"rbxassetid://1014421541",
"rbxassetid://1014401683",
"rbxassetid://1014394726",
"rbxassetid://1014380606",
"rbxassetid://1014384571"
},
Default = {
"http://www.roblox.com/asset/?id=507766666",
"http://www.roblox.com/asset/?id=507766951",
"http://www.roblox.com/asset/?id=507777826",
"http://www.roblox.com/asset/?id=507767714",
"http://www.roblox.com/asset/?id=507765000",
"http://www.roblox.com/asset/?id=507765644",
"http://www.roblox.com/asset/?id=507767968"
},
Elder = {
"rbxassetid://845397899",
"rbxassetid://845400520",
"rbxassetid://845403856",
"rbxassetid://845386501",
"rbxassetid://845398858",
"rbxassetid://845392038",
"rbxassetid://845396048"
},
Ghost = {
"rbxassetid://616006778",
"rbxassetid://616008087",
"rbxassetid://616013216",
"rbxassetid://616013216",
"rbxassetid://616008936",
"rbxassetid://616005863",
"rbxassetid://616012453",
"rbxassetid://616011509"
},
Knight = {
"rbxassetid://657595757",
"rbxassetid://657568135",
"rbxassetid://657552124",
"rbxassetid://657564596",
"rbxassetid://658409194",
"rbxassetid://658360781",
"rbxassetid://657600338"
},
Levitation = {
"rbxassetid://616006778",
"rbxassetid://616008087",
"rbxassetid://616013216",
"rbxassetid://616010382",
"rbxassetid://616008936",
"rbxassetid://616003713",
"rbxassetid://616005863"
},
Mage = {
"rbxassetid://707742142",
"rbxassetid://707855907",
"rbxassetid://707897309",
"rbxassetid://707861613",
"rbxassetid://707853694",
"rbxassetid://707826056",
"rbxassetid://707829716"
},
Ninja = {
"rbxassetid://656117400",
"rbxassetid://656118341",
"rbxassetid://656121766",
"rbxassetid://656118852",
"rbxassetid://656117878",
"rbxassetid://656114359",
"rbxassetid://656115606"
},
OldSchool = {
"rbxassetid://5319828216",
"rbxassetid://5319831086",
"rbxassetid://5319847204",
"rbxassetid://5319844329",
"rbxassetid://5319841935",
"rbxassetid://5319839762",
"rbxassetid://5319852613",
"rbxassetid://5319850266"
},
Patrol = {
"rbxassetid://1149612882",
"rbxassetid://1150842221",
"rbxassetid://1151231493",
"rbxassetid://1150967949",
"rbxassetid://1148811837",
"rbxassetid://1148811837",
"rbxassetid://1148863382"
},
Pirtate = {
"rbxassetid://750781874",
"rbxassetid://750782770",
"rbxassetid://750785693",
"rbxassetid://750783738",
"rbxassetid://750782230",
"rbxassetid://750779899",
"rbxassetid://750780242"
},
Popstar = {
"rbxassetid://1212900985",
"rbxassetid://1150842221",
"rbxassetid://1212980338",
"rbxassetid://1212980348",
"rbxassetid://1212954642",
"rbxassetid://1213044953",
"rbxassetid://1212900995"
},
Princess = {
"rbxassetid://941003647",
"rbxassetid://941013098",
"rbxassetid://941028902",
"rbxassetid://941015281",
"rbxassetid://941008832",
"rbxassetid://940996062",
"rbxassetid://941000007"
},
Robot = {
"rbxassetid://616088211",
"rbxassetid://616089559",
"rbxassetid://616095330",
"rbxassetid://616091570",
"rbxassetid://616090535",
"rbxassetid://616086039",
"rbxassetid://616087089"
},
Rthro = {
"rbxassetid://2510196951",
"rbxassetid://2510197257",
"rbxassetid://2510202577",
"rbxassetid://2510198475",
"rbxassetid://2510197830",
"rbxassetid://2510195892",
"rbxassetid://02510201162",
"rbxassetid://2510199791",
"rbxassetid://2510192778"
},
Sneaky = {
"rbxassetid://1132473842",
"rbxassetid://1132477671",
"rbxassetid://1132510133",
"rbxassetid://1132494274",
"rbxassetid://1132489853",
"rbxassetid://1132461372",
"rbxassetid://1132469004"
},
Stylish = {
"rbxassetid://616136790",
"rbxassetid://616138447",
"rbxassetid://616146177",
"rbxassetid://616140816",
"rbxassetid://616139451",
"rbxassetid://616133594",
"rbxassetid://616134815"
},
Superhero = {
"rbxassetid://782841498",
"rbxassetid://782845736",
"rbxassetid://782843345",
"rbxassetid://782842708",
"rbxassetid://782847020",
"rbxassetid://782843869",
"rbxassetid://782846423"
},
Toy = {
"rbxassetid://782841498",
"rbxassetid://782845736",
"rbxassetid://782843345",
"rbxassetid://782842708",
"rbxassetid://782847020",
"rbxassetid://782843869",
"rbxassetid://782846423"
},
Vampire = {
"rbxassetid://1083445855",
"rbxassetid://1083450166",
"rbxassetid://1083473930",
"rbxassetid://1083462077",
"rbxassetid://1083455352",
"rbxassetid://1083439238",
"rbxassetid://1083443587"
},
Werewolf = {
"rbxassetid://1083195517",
"rbxassetid://1083214717",
"rbxassetid://1083178339",
"rbxassetid://1083216690",
"rbxassetid://1083218792",
"rbxassetid://1083182000",
"rbxassetid://1083189019"
},
Zombie = {
"rbxassetid://616158929",
"rbxassetid://616160636",
"rbxassetid://616168032",
"rbxassetid://616163682",
"rbxassetid://616161997",
"rbxassetid://616156119",
"rbxassetid://616157476"
}
}
StrafeVisualss.Visible = false
StrafeVisualss.ZIndex = 1
StrafeVisualss.Transparency = 1
StrafeVisualss.Color = Color3.fromRGB(255, 255, 255)
StrafeVisualss.Thickness = 1
--// Lua guard has variables Ill change the 100th and user when released
local BodyParts = {
"Head",
"HumanoidRootPart",
"Torso",
"UpperTorso",
"LowerTorso",
"RightHand",
"LeftLowerArm",
"RightLowerArm",
"RightUpperArm",
"LeftLowerLeg",
"LeftUpperLeg",
"LeftFoot",
"RightFoot",
"RightUpperLeg",
"RightLowerLeg"
}
Library.theme.topheight = 50
Library.theme.accentcolor = Color3.fromRGB(203, 9, 61)
Library.theme.accentcolor2 = Color3.fromRGB(203, 9, 61)
Library.theme.fontsize = 15
Library.theme.titlesize = 17
local CursorPath = Instance.new("ScreenGui")
local Swastika = Instance.new("TextLabel")
CursorPath.Name = "CursorPath"
CursorPath.Parent = game.CoreGui
CursorPath.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Swastika.Name = "Swastika"
Swastika.Parent = CursorPath
Swastika.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Swastika.BackgroundTransparency = 1.000
Swastika.BorderSizePixel = 2
Swastika.Position = UDim2.new(0, 0, 0, 0)
Swastika.Size = UDim2.new(0, 93, 0, 84)
Swastika.Font = Enum.Font.SourceSans
Swastika.Text = "卍"
Swastika.TextColor3 = Color3.fromRGB(0, 0, 0)
Swastika.TextSize = 46.000
Swastika.TextTransparency = 0
Swastika.Rotation = 45
Swastika.Visible = false
--[[
local Animations = game.ReplicatedStorage.ClientAnimations
local LeanAnimation = Instance.new("Animation", Animations)
LeanAnimation.Name = "Lean"
LeanAnimation.AnimationId = "rbxassetid://3152375249"
local LayAnimation = Instance.new("Animation", Animations)
LayAnimation.Name = "Lay"
LayAnimation.AnimationId = "rbxassetid://3152378852"
local Dance1Animation = Instance.new("Animation", Animations)
Dance1Animation.Name = "Dance1"
Dance1Animation.AnimationId = "rbxassetid://3189773368"
local Dance2Animation = Instance.new("Animation", Animations)
Dance2Animation.Name = "Dance2"
Dance2Animation.AnimationId = "rbxassetid://3189776546"
local GreetAnimation = Instance.new("Animation", Animations)
GreetAnimation.Name = "Greet"
GreetAnimation.AnimationId = "rbxassetid://3189777795"
local ChestPumpAnimation = Instance.new("Animation", Animations)
ChestPumpAnimation.Name = "Chest Pump"
ChestPumpAnimation.AnimationId = "rbxassetid://3189779152"
local PrayingAnimation = Instance.new("Animation", Animations)
PrayingAnimation.Name = "Praying"
PrayingAnimation.AnimationId = "rbxassetid://3487719500"
]]
local LocalPlayer = game.Players.LocalPlayer
local CC = game.Workspace.CurrentCamera
local LocalMouse = LocalPlayer:GetMouse()
--// Main Table
local Script = {
Main = {
Speed = false,
SpeedPower = 2.5,
SpeedType = "CFrame",
InfiniteJump = false,
FakeMacro = false
},
SilentAim = {
Resolver = false,
Part = "Head",
Enabled = false,
RandomBodyPart = false,
Prediction = 0.1413
},
WorldViusals = {
Ambient = nil,
Ambient2 = nil
},
AntiAims = {
JitterBot = false,
SpinBot = false,
SpinBotSpeed = 7
},
Desync = {
Velocity = {
Desync = false,
Unhittable = false,
Visualize = false,
VisualizeColor = Color3.fromRGB(255, 0, 125),
X = 0,
Y = 0,
Z = 0,
DesyncSpinPower = 0.001,
DesyncPower = 16
},
CFrame = {
Desync = false,
RandomMode = false,
RandomRange = 15,
AngleX = 0,
AngleY = 0,
AngleZ = 0,
X = 0,
Y = 0,
Z = 0
}
},
ShitTalk = {
Enabled = false,
Delay = 2,
Type = "Main"
--[[
Emoji
Chinese
Main
]]
},
TargetAim = {
Enabled = false,
AirShotFunction = true,
Notifications = false,
HitNotifs = false,
AutoPrediction = false,
Prediction = 0.1413,
Part = "HumanoidRootPart",
SelectedPart = "HumanoidRootPart",
Resolver = false,
KnockCheck = false,
BackWardsBang = false,
ViewTarget = false,
LookAt = false,
RandomBodyPart = false
},
CamLock = {
Enabled = false,
Prediction = 0.1413,
AutoPrediction = false,
Resolver = false,
Smoothness = 0,
Part = "Head"
},
PartSettings = {
PartVisible = false,
PartRainbow = false,
PartColor = Color3.fromRGB(255, 255, 255),
PartSize = Vector3.new(10, 10, 10),
PartTransparency = 0,
PartMaterial = Enum.Material.Neon,
PartType = Enum.PartType.Ball
},
Tracer = {
Enabled = true,
Thickness = 1,
Color = Color3.fromRGB(255, 255, 255),
Origin = "Mouse"
},
Cursor = {
Spinning = false,
Rainbow = false,
SpinSpeed = 1
},
Strafe = {
Enabled = false,
DesyncStrafe = false,
Distance = 10,
Speed = 5,
Height = 0,
Visual = false,
VisualColor = Color3.fromRGB(255, 0, 0)
},
RageBot = {
Enabled = false,
Distance = 50,
LookAt = false,
Resolver = false
},
Ratio = {
Enabled = false,
Amount = 80
},
Misc = {
AntiBag = false,
AutoReload = false,
Reach = false,
PickUpMoney = false,
AntiStomp = false,
NJCD = false,
CustomGunSFX = false,
ID = "rbxassetid://1053296915",
Volume = 10
},
Settings = {
Watermark = true,
fpscap = 144,
Type = "Main",
CheatName = "osiris"
--game:GetService("CoreGui").osiris.main.top.title
}
}
--[[
},
Tracer = {
Enabled = true,
Thickness = 1 ,
Color = Color3.fromRGB(255,255,255),
},
]]
local TargetPart = Instance.new("Part")
TargetPart.Color = Color3.fromRGB(255, 255, 255)
TargetPart.CanCollide = false
TargetPart.Size = Vector3.new(10, 10, 10)
TargetPart.Transparency = 0.8
TargetPart.Material = Enum.Material.Neon
TargetPart.Shape = Enum.PartType.Ball
TargetPart.Parent = game.Workspace
TargetPart.Anchored = true
local FOV = Drawing.new("Circle")
FOV.Filled = false
FOV.Color = Color3.fromRGB(255, 255, 255)
FOV.Visible = false
FOV.Radius = 100000
local Tracer = Drawing.new("Line")
Tracer.Visible = false
Tracer.Thickness = 1
Tracer.Color = Color3.fromRGB(255, 0, 0)
local RandomShitTalk = {
[1] = {
"but doctor prognosis: OWNED but doctor prognosis: OWNED but doctor prognosis: OWNED but doctor prognosis: OWNED but doctor prognosis: OWNED but doctor prognosis: OWNED ",
"but doctor results: 🔥 but doctor results: 🔥 but doctor results: 🔥 but doctor results: 🔥 but doctor results: 🔥 but doctor results: 🔥 but doctor results: 🔥 ",
"looks like you need to talk to your doctor looks like you need to talk to your doctor looks like you need to talk to your doctor looks like you need to talk to your doctor ",
"speak to your doctor about this one speak to your doctor about this one speak to your doctor about this one speak to your doctor about this one speak to your doctor about this one ",
"but analysis: PWNED but analysis: PWNED but analysis: PWNED but analysis: PWNED but analysis: PWNED but analysis: PWNED but analysis: PWNED but analysis: PWNED but analysis: PWNED ",
"but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND but diagnosis: OWND "
},
["Chinese"] = {
"音频少年公民记忆欲求无尽 heywe 僵尸强迫身体哑集中排水",
"持有毁灭性的神经重景气游行脸红青铜色类别创意案",
"诶比西迪伊艾弗吉艾尺艾杰开艾勒艾马艾娜哦屁吉吾",
"完成与草屋两个苏巴完成与草屋两个苏巴完成与草屋",
"庆崇你好我讨厌你愚蠢的母愚蠢的母庆崇",
"坐下,一直保持着安静的状态。 谁把他拥有的东西给了他,所以他不那么爱欠债务,却拒 参加锻炼,这让他爱得更少了",
", yīzhí bǎochízhe ānjìng de zhuàngtài. Shéi bǎ tā yǒngyǒu de dōngxī gěile tā, suǒyǐ tā bù nàme ài qiàn zhàiwù, què jùjué cānjiā duànliàn, z",
"他,所以他不那r给了他东西给了他爱欠s,却拒绝参加锻炼,这让他爱得更UGT少了",
"有的东西给了他,所以他不那rblx trader captain么有的东西给了他爱欠绝参加锻squidward炼,务,却拒绝参加锻炼,这让他爱得更UGT少了",
"wocky slush他爱欠债了他他squilliam拥有的东西给爱欠绝参加锻squidward炼",
"坐下,一直保持着安静的状态 谁把他拥有的东西给了他,所以他不那rblx trader captain么有的东西给了他爱欠债了他他squilliam拥有的东西给爱欠绝参加锻squidward炼,务,却拒绝参加锻炼,这让他爱得更UGT少了",
"免费手榴弹 hack绕过作弊工作DA HOOD roblox aimbot瞄准无声目标绕过2020工作真正免费下载和使用",
"zal發明了roblox汽車貿易商的船長ro blocks,並將其洩漏到整個宇宙,還修補了虛假的角神模式和虛假的身體,還發明了基於速度的AUTOWALL和無限制的自動壁紙遊戲 ",
"彼が誤って禁止されたためにファントムからautowallgamingを禁止解除する請願とそれはでたらめですそれはまったく意味がありませんなぜあなたは合法的なプレーヤーを禁止するのですか ",
"ジェイソンは私が神に誓う女性的な男の子ではありません ",
"傑森不是我向上帝發誓女性男孩 "
},
["Emoji"] = {
"🔥🔥🔥🔥🔥🔥🔥🔥",
"😅😅😅😅😅😅😅😅",
"😂😂😂😂😂😂😂😂",
"😹😹😹😹😹😹😹😹",
"😛😛😛😛😛😛😛😛",
"🤩🤩🤩🤩🤩🤩🤩🤩",
"🌈🌈🌈🌈🌈🌈🌈🌈",
"😎😎😎😎😎😎😎😎",
"🤠🤠🤠🤠🤠🤠🤠🤠",
"😔😔😔😔😔😔😔😔"
},
["Main"] = {
"brb taking a nap 💤💤💤 ",
"gonna go take a walk 🚶♂️🚶♀️🚶♂️🚶♀️ ",
"#osiris better XD .gg/dhmscript",
"osiris user VV 😳😳😳",
"just a skill issue that you dont have osiris",
"mad cause no osiris LOL .gg/dhmscript"
}
}
function CheckWall(head)
if v == LocalPlayer then
return false
end
local castPoints = {LocalPlayer.Character.Head.Position, head.Position}
local ignoreList = {LocalPlayer.Character, head.Parent}
a = workspace.CurrentCamera:GetPartsObscuringTarget(castPoints, ignoreList)
if #a == 0 then
return false
end
return true
end
function IsAlive()
if
LocalPlayer.Character.Humanoid.Health > 0 and LocalPlayer.Character:FindFirstChild("Humanoid") and
LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
then
return true
else
return false
end
end
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = FOV.Radius
for i, v in pairs(game.Players:GetPlayers()) do
if
v ~= LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and
v.Character.Humanoid.Health ~= 0 and
v.Character:FindFirstChild("LowerTorso")
then
if not CheckWall(v.Character.Head) then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
end
return closestPlayer
end
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local VisualizerFolder = Instance.new("Folder")
VisualizerFolder.Parent = game.Workspace.Terrain
function createvisualizer()
local Visualizer = Instance.new("Part")
Visualizer.Anchored = true
Visualizer.CanCollide = false
Visualizer.Size = Vector3.new(2, 2, 2)
Visualizer.Parent = VisualizerFolder
Visualizer.Color = Color3.fromRGB(0, 0, 0)
Visualizer.Shape = Enum.PartType.Ball
if Script.Desync.Velocity.Desync and not Script.Desync.CFrame.Desync and getgenv().VisualizerVelocity ~= nil then
Visualizer.Position = LocalPlayer.Character.HumanoidRootPart.Position + getgenv().VisualizerVelocity * 0.1413
else
Visualizer.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame
end
Visualizer.Transparency = 1
BoxVar = Instance.new("BoxHandleAdornment", Visualizer)
BoxVar.Name = "Box"
BoxVar.AlwaysOnTop = true
BoxVar.ZIndex = 4
BoxVar.Adornee = Visualizer
BoxVar.Color3 = Script.Desync.Velocity.VisualizeColor
BoxVar.Transparency = 0.5
BoxVar.Size = Visualizer.Size
game:GetService("RunService").RenderStepped:Wait()
Visualizer:Destroy()
end
local Window = Library:CreateWindow("osiris", Vector2.new(492, 598), Enum.KeyCode.RightShift)
--// Tabs
local Main = Window:CreateTab("Main")
local Rage = Window:CreateTab("Rage")
local Misc = Window:CreateTab("Misc")
local Visuals = Window:CreateTab("Visuals")
local Settings = Window:CreateTab("Settings")
--// Sectors
local a = Main:CreateSector("Movement", "left")
local b = Main:CreateSector("Anti Aim", "right")
local c = Misc:CreateSector("Misc", "left")
local d = Misc:CreateSector("Shit Talk", "right")
local e = Misc:CreateSector("Cursor", "right")
local f = Rage:CreateSector("Target Aim", "left")
local g = Rage:CreateSector("Part", "right")
local i = Rage:CreateSector("Tracer", "right")
local h = Visuals:CreateSector("Self Visuals", "right")
local j = Main:CreateSector("Target Strafe", "left")
local k = Rage:CreateSector("Ragebot", "left")
local l = Visuals:CreateSector("World Visuals", "right")
local n = Rage:CreateSector("Aimlock", "left")
local o = Rage:CreateSector("FOV", "right")
local p = Misc:CreateSector("Auto Buys", "left")
local q = Misc:CreateSector("Animations", "left")
local LibrarySettings = Settings:CreateSector("Settings", "left")
local Speed =
a:AddToggle(
"Speed",
false,
function(Boolean)
Script.Main.Speed = Boolean
end
):AddKeybind()
a:AddDropdown(
"Method",
{"CFrame", "BHop"},
"CFrame",
false,
function(Option)
Script.Main.SpeedType = Option
if Option ~= "BHop" then
LocalPlayer.Character.Humanoid.UseJumpPower = true
end
end
)
a:AddSlider(
"Speed",
0,
1,
100,
1,
function(Value)
Script.Main.SpeedPower = Value / 40
end
)
a:AddToggle(
"Infinite Jump",
false,
function(Boolean)
Script.Main.InfiniteJump = Boolean
if Script.Main.InfiniteJump then
LocalPlayer.Character.Humanoid.UseJumpPower = false
local InfiniteJump =
UIS.InputBegan:Connect(
function(key)
if key.KeyCode == Enum.KeyCode.Space and Script.Main.InfiniteJump then
LocalPlayer.Character.Humanoid:ChangeState("Jumping")
elseif not Script.Main.InfiniteJump then
LocalPlayer.Character.Humanoid.UseJumpPower = true
end
end
)
end
end
)
a:AddToggle(
"Fake Macro",
false,
function(Boolean)
Script.Main.FakeMacro = Boolean
if Script.Main.FakeMacro then
local Dance = game:GetService("ReplicatedStorage").ClientAnimations.Crouching
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
while Script.Main.FakeMacro == true do
task.wait()
LocalPlayer.Character.HumanoidRootPart.Velocity =
LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 190
end
end
):AddKeybind()
--[[Toggle:AddColorpicker(Color3.fromRGB(255,0,0), function(Color)
print(Color)
end)]]
a:AddLabel("Label")
b:AddSeperator("Animations")
b:AddToggle(
"Bicycle",
false,
function(Boolean)
if Boolean then
local Dance = game:GetService("ReplicatedStorage").ClientAnimations.Bicycling
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
end
):AddKeybind()
b:AddToggle(
"Block",
false,
function(Boolean)
if Boolean then
local Dance = game:GetService("ReplicatedStorage").ClientAnimations.Block
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
end
):AddKeybind()
b:AddToggle(
"Lay",
false,
function(Boolean)
if Boolean then
local Dance = LayAnimation
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
end
):AddKeybind()
b:AddToggle(
"Lean",
false,
function(Boolean)
if Boolean then
local Dance = LeanAnimation
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
end
):AddKeybind()
--
b:AddToggle(
"Dance1Animation",
false,
function(Boolean)
if Boolean then
local Dance = Dance1Animation
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
end
):AddKeybind()
b:AddToggle(
"Dance2Animation",
false,
function(Boolean)
if Boolean then
local Dance = Dance2Animation
LoadedAnim = LocalPlayer.Character.Humanoid:LoadAnimation(Dance)
LoadedAnim:Play()
else
pcall(
function()
LoadedAnim:Stop()
end
)
end
end
):AddKeybind()
b:AddSeperator("Visuals")
b:AddToggle(
"Jitter",
false,
function(Boolean)
Script.AntiAims.JitterBot = Boolean
if Boolean then
LocalPlayer.Character.Humanoid.AutoRotate = false
else
LocalPlayer.Character.Humanoid.AutoRotate = true
end
end
):AddKeybind()
b:AddToggle(
"SpinBot",
false,
function(Boolean)
Script.AntiAims.SpinBot = Boolean
if Boolean then
LocalPlayer.Character.Humanoid.AutoRotate = false
else
LocalPlayer.Character.Humanoid.AutoRotate = true
end
end
):AddKeybind()
b:AddSlider(
"Spinbot Speed",
1,
100,
100,
1,
function(Value)
Script.AntiAims.SpinBotSpeed = Value
end
)
b:AddSeperator("Desync")
b:AddToggle(
"Velocity Desync",
false,
function(Boolean)
Script.Desync.Velocity.Desync = Boolean
end
):AddKeybind()
b:AddToggle(
"Visualize",
false,
function(Boolean)
Script.Desync.Velocity.Visualize = Boolean
end
):AddColorpicker(
Color3.fromRGB(203, 9, 61),
function(Color)
Script.Desync.Velocity.VisualizeColor = Color
end
)
b:AddSlider(
"Position X",
-50,
0,
50,
1,
function(Value)
Script.Desync.Velocity.X = Value / 2500
end
)
b:AddSlider(
"Position X",
-50,
0,
50,
1,
function(Value)
Script.Desync.Velocity.Y = Value / 2500
end
)
b:AddSlider(
"Position X",
-50,
0,
50,
1,
function(Value)
Script.Desync.Velocity.Z = Value / 2500
end
)
b:AddToggle(
"Unhittable",
false,
function(Boolean)
Script.Desync.Velocity.Unhittable = Boolean
end
)
b:AddSeperator("-")
b:AddToggle(
"CFrame Desync",
false,
function(Boolean)
Script.Desync.CFrame.Desync = Boolean
end
):AddKeybind()
b:AddToggle(
"Random Mode",
false,
function(Boolean)
Script.Desync.CFrame.RandomMode = Boolean
end
)