From cdff2c227cb9e0d692d076835c656caf49cb29df Mon Sep 17 00:00:00 2001 From: mibac138 <5672750+mibac138@users.noreply.github.com> Date: Mon, 9 Mar 2026 13:39:08 +0100 Subject: [PATCH] Add button to open mod compatibility sheet in browser Provides user with a manual option in case the compatibility endpoint goes down. --- Source/Client/Windows/ModCompatWindow.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Source/Client/Windows/ModCompatWindow.cs b/Source/Client/Windows/ModCompatWindow.cs index 656aff6a..66eacf55 100644 --- a/Source/Client/Windows/ModCompatWindow.cs +++ b/Source/Client/Windows/ModCompatWindow.cs @@ -122,6 +122,12 @@ ref Multiplayer.settings.hideTranslationMods ); inRect.yMin += CheckboxesHeight; + if (MpUI.ButtonTextWithTip(inRect.Width(300).Height(CheckboxesHeight), "MpOpenModCompatSheet".Translate(), null)) + { + Application.OpenURL("https://docs.google.com/spreadsheets/d/1jaDxV8F7bcz4E9zeIRmZGKuaX7d0kvWWq28aKckISaY/"); + } + inRect.yMin += CheckboxesHeight; + // Mod search field var nameField = inRect.Width(300).Height(CheckboxesHeight); var prevNameField = nameFieldStr;