Skip to content

Commit 0bba7d9

Browse files
committed
Follow raylib's conventions
1 parent 6254bd9 commit 0bba7d9

File tree

1 file changed

+8
-8
lines changed

1 file changed

+8
-8
lines changed

examples/shapes/shapes_kaleidoscope.c

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -31,19 +31,21 @@ int main(void)
3131
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - kaleidoscope");
3232

3333
int symmetry = 6;
34-
float angle = 360.0f / (float)symmetry;
34+
float angle = 360.0f/(float)symmetry;
3535
float thickness = 3.0f;
3636
Vector2 prevMousePos = { 0 };
3737

3838
SetTargetFPS(60);
3939
ClearBackground(BLACK);
4040

41-
Vector2 offset = {(float)screenWidth / 2.0f, (float)screenHeight / 2.0f};
41+
Vector2 offset = { (float)screenWidth/2.0f, (float)screenHeight/2.0f };
4242
Camera2D camera = { 0 };
4343
camera.target = (Vector2){ 0 };
4444
camera.offset = offset;
4545
camera.rotation = 0.0f;
4646
camera.zoom = 1.0f;
47+
48+
Vector2 scaleVector = { 1.0f, -1.0f };
4749
//--------------------------------------------------------------------------------------
4850

4951
// Main game loop
@@ -52,23 +54,21 @@ int main(void)
5254
// Update
5355
//----------------------------------------------------------------------------------
5456
Vector2 mousePos = GetMousePosition();
57+
Vector2 lineStart = Vector2Subtract(mousePos, offset);
58+
Vector2 lineEnd = Vector2Subtract(prevMousePos, offset);
5559
//----------------------------------------------------------------------------------
5660

5761
// Draw
5862
//----------------------------------------------------------------------------------
5963
BeginDrawing();
6064
BeginMode2D(camera);
61-
Vector2 lineStart = Vector2Subtract(mousePos, offset);
62-
Vector2 lineEnd = Vector2Subtract(prevMousePos, offset);
63-
6465
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) {
6566
for (int i = 0; i < symmetry; i++) {
66-
lineStart = Vector2Rotate(lineStart, angle * DEG2RAD);
67-
lineEnd = Vector2Rotate(lineEnd, angle * DEG2RAD);
67+
lineStart = Vector2Rotate(lineStart, angle*DEG2RAD);
68+
lineEnd = Vector2Rotate(lineEnd, angle*DEG2RAD);
6869

6970
DrawLineEx(lineStart, lineEnd, thickness, WHITE);
7071

71-
Vector2 scaleVector = {1.0f, -1.0f};
7272
Vector2 reflectLineStart = Vector2Multiply(lineStart, scaleVector);
7373
Vector2 reflectLineEnd = Vector2Multiply(lineEnd, scaleVector);
7474

0 commit comments

Comments
 (0)