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libcpp.cpp
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180 lines (134 loc) · 3.7 KB
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#include <iostream>
#include <fstream>
#include <filesystem>
#include <cstdint>
#include <string>
using std::string;
#if 0
#define FMT_HEADER_ONLY
#include "fmt/core.h"
#endif
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
namespace libcpp {
namespace internal {
std::string int_to_hex64(std::uint64_t n) {
std::ostringstream os;
os << "0x" << std::setbase(16) << std::setw(16) << std::setfill('0') << n << std::flush;
return std::move(os.str());
}
} // namespace internal
} // namespace libcpp
namespace libcpp {
using namespace internal;
int fs_space(lua_State* L) {
const char *dn = lua_tostring(L, 1);
if (dn == 0) return 0;
std::error_code ec;
const std::filesystem::space_info si = std::filesystem::space(dn, ec);
if (ec.value() != 0) return 0;
lua_newtable(L);
lua_pushstring(L, "capacity");
lua_pushinteger(L, static_cast<lua_Integer>(si.capacity));
lua_settable(L, -3);
lua_pushstring(L, "free");
lua_pushinteger(L, static_cast<lua_Integer>(si.free));
lua_settable(L, -3);
lua_pushstring(L, "available");
lua_pushinteger(L, static_cast<lua_Integer>(si.available));
lua_settable(L, -3);
return 1;
}
int fs_hash_value(lua_State* L) {
using std::filesystem::hash_value;
using std::filesystem::path;
const char *pn = lua_tostring(L, 1); // any path.
if (pn == 0) return 0;
const std::size_t h = hash_value(path(pn));
lua_pushstring(L, int_to_hex64(h).c_str());
return 1;
}
int fs_file_size(lua_State* L) {
using std::filesystem::file_size;
using std::filesystem::path;
const char *pn = lua_tostring(L, 1); // any path.
if (pn == 0) return 0;
const std::size_t l = file_size(path(pn));
lua_pushinteger(L, l);
return 1;
}
int fs_has_root_path(lua_State* L) {
using std::filesystem::path;
const char *pn = lua_tostring(L, 1); // any path.
if (pn == 0) return 0;
const bool l = path(pn).has_root_path();
lua_pushinteger(L, l);
return 1;
}
int fs_root_path(lua_State* L) {
using std::filesystem::path;
const char *pn = lua_tostring(L, 1); // any path.
if (pn == 0) return 0;
const string s = path(pn).root_path();
lua_pushstring(L, s.c_str());
return 1;
}
int fs_filename(lua_State* L) {
using std::filesystem::path;
const char *pn = lua_tostring(L, 1); // any path.
if (pn == 0) return 0;
const string s = path(pn).filename();
lua_pushstring(L, s.c_str());
return 1;
}
int int_to_hex64(lua_State* L) {
lua_Integer n = lua_tointeger(L, 1);
lua_pushstring(L, internal::int_to_hex64(n).c_str());
return 1;
}
int create_new_file(lua_State* L) {
char buf[4096];
const char* block_fn = lua_tostring(L, 1);
std::size_t csz = lua_tointeger(L, 2);
// TODO: error if the file exists.
std::error_code ec;
const auto not_found_status =
std::filesystem::file_status(std::filesystem::file_type::not_found);
const auto fstatus = std::filesystem::status(block_fn, ec);
if (fstatus != not_found_status) return 0;
auto ofs = std::ofstream(block_fn);
std::size_t n = 0;
while (n < csz) {
std::size_t w = csz - n;
if (w > sizeof buf) {
w = sizeof buf;
}
if (!ofs) break;
ofs.write(buf, w);
if (!ofs) break;
n += w;
}
ofs.close();
lua_pushinteger(L, n);
return 1;
}
const struct luaL_Reg regns [] = {
{"fs_space", fs_space},
{"fs_hash_value", fs_hash_value},
{"fs_file_size", fs_file_size},
{"fs_has_root_path", fs_has_root_path},
{"fs_root_path", fs_root_path},
{"fs_filename", fs_filename},
{"int_to_hex64", int_to_hex64},
{"create_new_file", create_new_file},
{NULL, NULL} /* sentinel */
};
} // namespace libcpp
extern "C" int luaopen_libcpp (lua_State *L) {
lua_newtable(L);
luaL_setfuncs(L, libcpp::regns, 0);
return 1;
}