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This repository was archived by the owner on Aug 22, 2024. It is now read-only.
This repository was archived by the owner on Aug 22, 2024. It is now read-only.

Unity BodyTracking Sample catching exception for background thread result = K4A_RESULT_FAILED #1600

@naotoerg

Description

@naotoerg

Describe the bug

unity Example stops at init, catching exception for background thread result = K4A_RESULT_FAILED

I have found possible typo on MoveLibraryFiles.bat.
copy %BODY_TRACKING_TOOLS_PATH%cudnn64_cnn_infer64_8.dll./ copy %BODY_TRACKING_TOOLS_PATH%cudnn64_ops_infer64_8.dll
Azure Kinect Body Tracking SDK did not have such two files.
But it had

cudnn_ops_infer64_8.dll
cudnn_cnn_infer64_8.dll

Unfortunately fixing these two possible typo didn't fix the K4A_RESULT_FAILED issue.

SharedScreenshot png

To Reproduce
Execute all the steps on the readme.
open sample scene on unity and play.

Desktop (please complete the following information):

  • OS with Version:Windows 19042.928
  • SDK Version: Azure Kinect SDK v1.4.1 / Azure Kinect Body Tracking SDK v1.1.0
  • Firmware version: Current Firmware Versions:
    RGB camera firmware: 1.6.102
    Depth camera firmware: 1.6.75
    Depth config file: 6109.7
    Audio firmware: 1.6.14
    Build Config: Production
    -Unity Version: 2019.1.14f1

Additional context
k4aviewer and k4abt_simple_3d_viewer works flawlessly.

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