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package.json
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38 lines (38 loc) · 1.02 KB
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{
"name": "node-ws-gameserver",
"version": "1.0.0",
"description": "Production-grade WebSocket game server with room-based architecture, binary protocol (msgpack), server-authoritative tick loop, and per-client rate limiting.",
"type": "module",
"main": "dist/index.js",
"scripts": {
"build": "esbuild src/index.ts --bundle --platform=node --target=node20 --format=esm --outdir=dist --external:ws --external:@msgpack/msgpack",
"start": "node dist/index.js",
"dev": "tsx watch src/index.ts",
"typecheck": "tsc --noEmit"
},
"keywords": [
"websocket",
"gameserver",
"realtime",
"multiplayer",
"msgpack",
"rooms",
"tick-loop"
],
"author": "Alternate Futures",
"license": "GPL-3.0-only",
"dependencies": {
"@msgpack/msgpack": "^3.0.0-beta2",
"ws": "^8.18.0"
},
"devDependencies": {
"@types/node": "^20.14.0",
"@types/ws": "^8.5.10",
"esbuild": "^0.21.0",
"tsx": "^4.15.0",
"typescript": "^5.5.0"
},
"engines": {
"node": ">=20.0.0"
}
}