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Add proper support for custom client schemes, HUD layouts, etc. + related changes to HL2 Protagonist System #441

Add proper support for custom client schemes, HUD layouts, etc. + related changes to HL2 Protagonist System

Add proper support for custom client schemes, HUD layouts, etc. + related changes to HL2 Protagonist System #441

Triggered via pull request March 11, 2026 20:21
Status Success
Total duration 13m 27s
Artifacts 4

mapbase_build-sp-games.yml

on: pull_request
Matrix: games
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4 warnings
games (Debug) / Windows (VS2022)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, compnerd/gha-setup-vsdevenv@v6. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
games (Release) / Windows (VS2022)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, compnerd/gha-setup-vsdevenv@v6. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
games (Debug) / Ubuntu (GCC/G++)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
games (Release) / Ubuntu (GCC/G++)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
game_episodic_linux32_Debug
158 MB
sha256:1e61b51f2fb9b4c329afe365936b9aebf6d6d40ea6dc79cdc82735145db7a68d
game_episodic_linux32_Release
10.2 MB
sha256:8c11ae0a887f2b5658962701db523dd37fbf55a0179df175f615823326518407
game_episodic_win32_Debug
10.2 MB
sha256:4fd52aa82a02610891183a22277b2cadb6698e6ecd0e3d74ef50b094cefb9c85
game_episodic_win32_Release
6.74 MB
sha256:745c4d40d4042978da03f6a7dc6e537cc2825b1464a30ee90eb553d31443e290