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Formerly serialized as to make alias for old assets work
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Runtime/Scripts/TokenSource/TokenSourceComponentConfig.cs

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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace LiveKit
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{
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[SerializeField] private string _token;
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// Development fields
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[FormerlySerializedAs("_sandboxId")]
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[SerializeField] private string _tokenServerId;
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// Endpoint fields

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