You seen when UGold is installed it has two folders with conflicting .int files
System being the one withe the original x86 .int files
and SystemLocalized having the proper amd64 .int files for the native Linux version and 64-bit Windows version to work. However when both exist in their respective folders they conflict thus not allowing you to play any of the campaigns (in the native Linux and 64-bit Windows versions that is) and if you try to start a new game you'll just get the "failed to launch URL "index.unr" " error.
In theory this could be fixed by just deleting all of System's .int files during installation. You could even make it an option to even compress System's .int files into a .tar.gz archive so that the end user has the ability to restore x86 support if they so wish
You seen when UGold is installed it has two folders with conflicting .int files
System being the one withe the original x86 .int files
and SystemLocalized having the proper amd64 .int files for the native Linux version and 64-bit Windows version to work. However when both exist in their respective folders they conflict thus not allowing you to play any of the campaigns (in the native Linux and 64-bit Windows versions that is) and if you try to start a new game you'll just get the "failed to launch URL "index.unr" " error.
In theory this could be fixed by just deleting all of System's .int files during installation. You could even make it an option to even compress System's .int files into a .tar.gz archive so that the end user has the ability to restore x86 support if they so wish