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Sprite ordering and crate question #80

@EmiOnGit

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@EmiOnGit

Heho,
I've been stumbling across your crate noticed following things:

The hello_world example was removed from the crate in commit 165107b .
Was this intentional? A simple example is a good idea and I think you'd want to add it again.

Is a new release planed? It seems the main branch is already up to date with the current bevy version but you have no new release. This makes usage of the crate a bit harder.

A common problem with the current bevy design is that it doesn't allow for y-ordering of sprites in case of the same z.
This is a very common for top-down games for the player to walk behind objects as well as be able to stay infront.
I think this would fit perfectly in a crate targeting 2d pixel games! :)

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