There seems to be a missing method to completely unblock a signal, or even to check how many times would you need to unblock a blocked signal.
In a design where you have several things unblocking a signal, and the signal then self-blocking from going off again, this presents a problem. It works fine in a 1:1 mapping, but not here.
There seems to be a missing method to completely unblock a signal, or even to check how many times would you need to unblock a blocked signal.
In a design where you have several things unblocking a signal, and the signal then self-blocking from going off again, this presents a problem. It works fine in a 1:1 mapping, but not here.