Prevent canvas auto destruction #3640
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Hi, I’ve had the same issue before. You can download it from https://github.com/kurokida/jspsych-psychophysics/archive/refs/tags/v3.7.0.zip. Please note that even when remain_canvas is set to true, you still need to draw all stimuli for every trial. Best regards, |
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I have a task with many trials. Those trials display different images on a canvas but have several elements that for the most part stay the same. The problem is that because the canvas is destroyed between trials there is a flickering effect on lower end devices as the canvas is blanked and needs to redraw itself. On the elements that change more dramatically this is less noticeable but on the others, especially if the user is going through the task quickly, it can be a bit distracting. Is there a way to prevent the destruction of the canvas and allow me to manage the canvas entirely?
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