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I can't load fbx in 3dmax 2015 - wrong shading encoding #4

@matheowis

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@matheowis

deferance

Left side comes from 3ds max, the right one is created via

file.read(prevFileName);
file.write(newName);

lines below 43A8 are from uint8_t footer[] static variable,


3F70 and 4278 should be created based of this part

{ "name": "Shading",
     "properties": [
          { "type": "C", "value": true }
     ]
 },

true should be represented as 'T'(54) not '.'(1)

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