Building an app with Jolt v5.5.0 (from the release tag) and running with the latest Xcode (26.4 - 17E192) with the Thread Performance Checker diagnostic enabled produces a hang warning diagnostic at runtime:
Thread running at User-interactive quality-of-service class waiting on a lower QoS thread running at Default quality-of-service class. Investigate ways to avoid priority inversions
The warning points to the dispatch_semaphore_wait() call inside Semaphore::Acquire() - the call stack is below. I'm updating the physics system on the main thread. Apple's documentation suggests ensuring the Quality-of-Service value for the job threads is the same, although I don't think this is straightforward since Jolt's using std::thread for the worker threads and there is no portable way for it to change that setting. You'd need to get the native_handle and use the pthread API to change the QoS, or something - I'm not that familiar with pthread, honestly. Jolt probably shouldn't assume the thread running the system is running at User-Interactive, either, I'm guessing.
I'm not sure exactly why I just started seeing this, I updated Xcode recently and then updated Jolt to get a version with the is_trivial fix, and I think the new Xcode might default to enabling the thread diagnostic now? It's easy enough to simply toggle the diagnostic off but it would be nice to be able to use it without seeing warnings I have to ignore.
The call stack from the PhysicsSystem site looks like:
JPH::Semaphore::Acquire(unsigned int) at .../Vendor/Source/Jolt/Jolt/Core/Semaphore.cpp:121
JPH::JobSystemWithBarrier::BarrierImpl::Wait() at .../Vendor/Source/Jolt/Jolt/Core/JobSystemWithBarrier.cpp:154
JPH::JobSystemWithBarrier::WaitForJobs(JPH::JobSystem::Barrier*) at .../Vendor/Source/Jolt/Jolt/Core/JobSystemWithBarrier.cpp:227
JPH::PhysicsSystem::Update(float, int, JPH::TempAllocator*, JPH::JobSystem*) at .../Vendor/Source/Jolt/Jolt/Physics/PhysicsSystem.cpp:625
Building an app with Jolt v5.5.0 (from the release tag) and running with the latest Xcode (26.4 - 17E192) with the Thread Performance Checker diagnostic enabled produces a hang warning diagnostic at runtime:
The warning points to the
dispatch_semaphore_wait()call insideSemaphore::Acquire()- the call stack is below. I'm updating the physics system on the main thread. Apple's documentation suggests ensuring the Quality-of-Service value for the job threads is the same, although I don't think this is straightforward since Jolt's usingstd::threadfor the worker threads and there is no portable way for it to change that setting. You'd need to get thenative_handleand use the pthread API to change the QoS, or something - I'm not that familiar with pthread, honestly. Jolt probably shouldn't assume the thread running the system is running at User-Interactive, either, I'm guessing.I'm not sure exactly why I just started seeing this, I updated Xcode recently and then updated Jolt to get a version with the
is_trivialfix, and I think the new Xcode might default to enabling the thread diagnostic now? It's easy enough to simply toggle the diagnostic off but it would be nice to be able to use it without seeing warnings I have to ignore.The call stack from the
PhysicsSystemsite looks like: