Metal 4 backend? #2076
AmelieHeinrich
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Hello, thanks for the offer! I think Metal 4 is still fairly new and from what I read only supported on macOS/iOS 26 or higher (2025). I think it's a bit too recent to stop supporting Metal 3. Do you think there will be any benefit in terms of performance? Do you see any problems with the current implementation that could be 'fixed' with this? |
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Nice work on the 5.6 release!
Currently Jolt uses Metal 3. I was wondering if Jorrit (and the community using Jolt) would be interested in a Metal 4 backend? Main benefits would be that it's now the prioritized API by Apple, sync model maps better to D3D12/Vulkan, so it would be easier to extend in the future.
I can draft up a PR in a few days if interested.
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