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Jack Brookes edited this page Aug 4, 2020 · 14 revisions

Bugs

If you find a bug or something you think is not supposed to happen please check the Issues page for info, if it isn't listed, create a new issue!

API / Scripting compatibility

If you are having compiler errors, make sure you are using the following settings in Project Settings > Player.

Unity 2018.3 or newer:

  • Scripting Runtime Version .NET 4.x equivalent.
  • API Compatibility Level .NET 4.x.

Older than Unity 2018.3:

  • Scripting Runtime Version: Stable (.NET 3.5 equivalent).
  • API Compatibility Level .NET 2.0 (NOT subset).

Disabling the bottom bar in the UI (Info bar)

If you are not making a VR experiment you may want to disable the bottom bar that persists throughout. You are safe to do this by disabling the [UXF_Rig] > [UXF_UI] > InfoBar GameObject.

I am getting errors when selecting participants with the UI

Try to manually open the participant list and check if there are any duplicates or other errors. Or, delete and create a new participant list.

Verifying the settings of your trials & blocks

You can use the UXF Session Debugger to verify that your trial, blocks and settings are being generated correctly. To access it, use click the UXF menu at the top, and select UXF Session Debugger. It only works after you have started the session.

UXF Session Debugger

๐Ÿง  Core topics

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Unit tests

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