Question
What's your question?
I have a problem. I need to make a fixed-wing work with JSBSim and PX4. I did a checkout on the JSBSim branch, connected the PX4 controller to it, and it doesn't find the airspeed sensor. I added this sensor to the JSONC file, but it still doesn't see it. I tried changing the physics to fast physics, and it spins out of control. I started making just a single propeller (without wings) myself. It doesn't pull the plane forward, but spins it around its own axis. How do I properly make a fixed-wing in this stack?
Include context on what you are trying to achieve
Fixedwing (Project AirSim) + PX4 (QGC) + JSBSIM
Context details
Unreal 5.7
PX4 - 1.13.0 (none_iris, none_plane, jsbsim_rascal, none_tailsitter)
robot_cessna310.jsonc
Question
What's your question?
I have a problem. I need to make a fixed-wing work with JSBSim and PX4. I did a checkout on the JSBSim branch, connected the PX4 controller to it, and it doesn't find the airspeed sensor. I added this sensor to the JSONC file, but it still doesn't see it. I tried changing the physics to fast physics, and it spins out of control. I started making just a single propeller (without wings) myself. It doesn't pull the plane forward, but spins it around its own axis. How do I properly make a fixed-wing in this stack?
Include context on what you are trying to achieve
Fixedwing (Project AirSim) + PX4 (QGC) + JSBSIM
Context details
Unreal 5.7
PX4 - 1.13.0 (none_iris, none_plane, jsbsim_rascal, none_tailsitter)
robot_cessna310.jsonc