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peakReconnect.csproj
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33 lines (31 loc) · 1.13 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>peakReconnect</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<TargetFramework>net472</TargetFramework>
<LangVersion>9.0</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="BepInEx">
<HintPath>dllPath\BepInEx.dll</HintPath>
</Reference>
<Reference Include="com.rlabrecque.steamworks.net">
<HintPath>dllPath\com.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>dllPath\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="Unity.InputSystem">
<HintPath>dllPath\Unity.InputSystem.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>dllPath\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>dllPath\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="PhotonUnityNetworking">
<HintPath>dllPath\PhotonUnityNetworking.dll</HintPath>
</Reference>
</ItemGroup>
</Project>