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Guides
Derek Detweiler edited this page Nov 8, 2013
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Note that there are distinct layers of difficulty in making a new game. Below they are divided into “Easy” and “Intermediate”. “Easy” is any process that does not require actual coding and can be completed by editing settings files (JSON files in the PROJECT/game/ folder) or from within the Tiled Level Editor.
All Guides
###Easy
- Getting Started - New to Platypus? Start here!
- Game-Structure
- Create-A-Scene
- Create-A-Layer
- Create-An-Entity
- Use-Tiled
- Handle-Input
- All-About-Collision
- Setting-Up-The-Camera
- Build-Instructions
- Create-Config-JSON
- Creating-Mobile-Audio-Tracks
###Intermediate
Platypus was developed by PBS KIDS and Gopherwood Studios. It is free to use (see licenses.txt), all assets in the example games are © Gopherwood Studios and/or © PBS KIDS.