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CharacterBody2D "move_and_slide" method description should have a warning for floating character bodies #12109

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@kassheart

Your Godot version: 4.7

Issue description: The "move_and_slide" method description for "CharacterBody2D" says that it modifies velocity when a slide collision occurs which just isn't true for floating character bodies, as the velocity stays the same no matter what unlike grounded character bodies

URL to the documentation page (if already existing): https://docs.godotengine.org/en/stable/classes/class_characterbody2d.html

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    area:class referenceIssues and PRs about the class reference, which should be addressed on the Godot engine repositorydiscussion

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