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fix(map): order of level 6 spawners (#1043)
Fixes #990. Reorder the spawners in the level asset so that players 1 & 2 spawn on opposite sides of the map.
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assets/map/levels/level_6.map.yaml

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@@ -1411,19 +1411,19 @@ layers:
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tiles: []
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elements:
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- pos:
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- 280.0
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- 328.0
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- 280.0
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element: /elements/environment/player_spawner/player_spawner.element.yaml
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- pos:
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- 1160.0
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- 1112.0
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- 280.0
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element: /elements/environment/player_spawner/player_spawner.element.yaml
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- pos:
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- 1112.0
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- 280.0
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- 280.0
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element: /elements/environment/player_spawner/player_spawner.element.yaml
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- pos:
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- 328.0
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- 1160.0
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- 280.0
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element: /elements/environment/player_spawner/player_spawner.element.yaml
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- id: foreground

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