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Merge pull request #24 from fenix-hub/v0.7.4
update version 0.7.4
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README.md

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[![version](https://img.shields.io/badge/plugin%20version-0.7.2-blue)](https://github.com/fenix-hub/godot-engine.github-integration)
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[![version](https://img.shields.io/badge/plugin%20version-0.7.4-blue)](https://github.com/fenix-hub/godot-engine.github-integration)
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[![updates](https://img.shields.io/badge/plugin%20updates-on%20discord-purple)](https://discord.gg/JNrcucg)
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[![paypal](https://img.shields.io/badge/donations-PayPal-cyan)](https://paypal.me/NSantilio?locale.x=it_IT)
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A complete GitHub integration for your Godot Editor! Manage your project without even opening your browser.
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Author: *"Nicolo (fenix) Santilio"*
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Version: *0.7.2*
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Version: *0.7.4*
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Wiki: *[supported](https://github.com/fenix-hub/godot-engine.github-integration/wiki)*
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Godot Version: *3.2beta1*
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> This text file was created via [TextEditor Integration](https://github.com/fenix-hub/godot-engine.text-editor) inside Godot Engine's Editor.
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SUPPORTERS.md

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@@ -31,3 +31,5 @@ This is a list of people who decided to support my plugin with donations. Even t
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> This text file was created via [TextEditor Integration](https://github.com/fenix-hub/godot-engine.text-editor) inside Godot Engine's Editor.
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VERSION.md

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*fidex*
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- **deleting repository's resources** : with the previous version a bug occured and it wasn't possible to delete resources within a repository.
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--------------------
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**version 0.7.4**
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*added*
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- **auto extraction** : the plugin is now able to auto-extract downloaded archives automatically. _your OS needs python_ to run the extraction script since it is not currently built in Godot Engine. It is still a beta script, so it is highly recommended to use it inside empty projects and have some tests. You can always report issues and contact me for any bug.
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- **sing up link** : if you don't have an account, or want to create a new one, you can click on the *'Don't have a GitHub account yet?'* button in the main tab of the plugin
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> This text file was created via [TextEditor Integration](https://github.com/fenix-hub/godot-engine.text-editor) inside Godot Engine's Editor.
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[plugin]
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name="GitHub integration"
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description="Plugin to integrate GitHub requests directly via Godot Engine Editor"
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author="Nicolo (fenix) Santilio"
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version="0.7.0"
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script="scripts/github-integration.gd"
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://addons/file-editor/fonts/Roboto-Black.ttf" type="DynamicFontData" id=1]
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[sub_resource type="StyleBoxEmpty" id=1]
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[sub_resource type="StyleBoxEmpty" id=2]
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[sub_resource type="StyleBoxEmpty" id=3]
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[sub_resource type="StyleBoxEmpty" id=4]
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[sub_resource type="StyleBoxEmpty" id=5]
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[sub_resource type="StyleBoxEmpty" id=6]
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[sub_resource type="DynamicFont" id=7]
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font_data = ExtResource( 1 )
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[node name="Readonly" type="CheckBox"]
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margin_left = 945.0
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margin_right = 1024.0
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margin_bottom = 19.0
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size_flags_horizontal = 10
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custom_styles/hover = SubResource( 1 )
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custom_styles/pressed = SubResource( 2 )
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custom_styles/focus = SubResource( 3 )
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custom_styles/disabled = SubResource( 4 )
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custom_styles/hover_pressed = SubResource( 5 )
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custom_styles/normal = SubResource( 6 )
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custom_fonts/font = SubResource( 7 )
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custom_colors/font_color = Color( 0.145098, 0.172549, 0.231373, 1 )
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custom_colors/font_color_pressed = Color( 1, 1, 1, 1 )
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text = "Can Edit"
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flat = true
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addons/github-integration/addons/github-integration/scenes/GitHub.tscn

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