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Merge pull request #62 from fenix-hub/v1.2.1
V1.2.1
2 parents 10e0d21 + 3467997 commit 230ec2c

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.gitignore

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screenshots/
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resources/
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user/
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README.md

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[![version](https://img.shields.io/badge/plugin%20version-1.2.0-blue)](https://github.com/fenix-hub/godot-engine.github-integration)
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[![version](https://img.shields.io/badge/plugin%20version-1.2.1-blue)](https://github.com/fenix-hub/godot-engine.github-integration)
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[![updates](https://img.shields.io/badge/plugin%20updates-on%20discord-purple)](https://discord.gg/KnJGY9S)
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[![paypal](https://img.shields.io/badge/donations-PayPal-cyan)](https://paypal.me/NSantilio?locale.x=it_IT)
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A complete GitHub integration for your Godot Editor! Manage your project without even opening your browser.
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Author: *"Nicolo (fenix) Santilio"*
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Version: *1.2.0*
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Version: *1.2.1*
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Wiki: *[supported](https://github.com/fenix-hub/godot-engine.github-integration/wiki)*
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Godot Version: *3.2.3beta1*
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addons/github-integration/plugin.cfg

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name="GitHub integration"
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description="Plugin to integrate GitHub requests directly via Godot Engine Editor"
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author="Nicolo (fenix) Santilio"
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version="1.2.0"
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version="1.2.1"
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script="scripts/github-integration.gd"

addons/github-integration/scenes/EditGist.tscn

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custom_colors/font_color_pressed = Color( 1, 1, 1, 1 )
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text = "Can Edit"
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flat = true
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addons/github-integration/scripts/RestHandler.gd

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# Called when the node enters the scene tree for the first time.
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func _ready():
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set_process(false)
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pass
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func check_connection() -> void:
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var connection : int = Client.connect_to_host("www.githubstatus.com")

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