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Description
I was previously using Quagga1, and when I upgraded to Quagga2, one thing that broke which is that stop()
no longer completely releases the camera, such that the camera light stays on. Quagga1 has this working correctly, so this seems like a regression.
I even tried Quagga.CameraAccess.release()
, which promise resolves (to undefined
), but that still doesn't stop the camera.
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