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‎docs/about.html‎

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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Write Height</title>
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<link rel="stylesheet" crossorigin href="./assets/main-D7Q73Jw7.css">
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</head>
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<body>
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<div id="header">
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<h1>
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Write Height <span id="bar">|</span>
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<span id="subhead">About</span>
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</h1>
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</div>
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<div id="about">
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<p>
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This application converts greyscale images into 3D models that can be
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viewed and downloaded.
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</p>
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<h2>Controls</h2>
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<p>
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You can rotate (left-mouse or finger swipe), zoom (scroll wheel or
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finger pinch) and pan (right-mouse or two-finger swipe) around the 3D
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scene to inspect the model.
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</p>
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<h2>Images</h2>
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<p>
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A set of example images are included for inspiration. Original images
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can be created using any decent drawing or image-editing application and
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then uploaded.
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</p>
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<h2>Exporting</h2>
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<p>
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3D models can be exported as <kbd>.stl</kbd>, <kbd>.obj</kbd> or <kbd>.glb</kbd> files for use in
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other 3D software or 3D printing. Model topology may need to be cleaned
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up for your specific application.
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</p>
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<h2>Motivation</h2>
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<p>
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I made this tool to be a free, easy and portable way to experiment with
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3D. View source code on
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<a href="https://github.com/edibotopic/write-height">Github</a>.
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</p>
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<h2>Implementation</h2>
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<p>
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The application is written using Vanilla JavaScript and relies heavily on the excellent
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<a href="https://www.babylonjs.com">Babylon.js</a>.
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</p>
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<h2>Plans</h2>
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<p>
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I would like to add more options for mesh customisation, especially mesh detail.
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</p>
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<br /><br />
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<a href="https://edibotopic.github.io/write-height/index.html"
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>⬅ Go back</a
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>
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</div>
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</body>
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</html>
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‎docs/assets/apple-touch-icon.png‎

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‎docs/assets/basisTextureLoader-DFOGK-6T.js‎

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‎docs/assets/browserconfig.xml‎

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<?xml version="1.0" encoding="utf-8"?>
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<browserconfig>
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<msapplication>
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<tile>
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<square150x150logo src="/assets/mstile-150x150.png"/>
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<TileColor>#000000</TileColor>
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</tile>
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</msapplication>
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</browserconfig>

‎docs/assets/ddsTextureLoader-BhxBqrwZ.js‎

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‎docs/assets/envTextureLoader-DDtdo93r.js‎

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‎docs/assets/exrTextureLoader-CkuFganZ.js‎

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