-
Notifications
You must be signed in to change notification settings - Fork 93
Open
Description
Creating a wrap in this scene from mesh1 to mesh2 freezes Maya, looping in CrawlSurface.
This seems to happen due to the coincident vertices in mesh1 (7 and 16), which were removed in mesh2. (The wrap was being used to transfer blend shapes from the original mesh to the corrected one.)
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels