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Infinite loop creating wrap #14

@zewt

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@zewt

Creating a wrap in this scene from mesh1 to mesh2 freezes Maya, looping in CrawlSurface.

This seems to happen due to the coincident vertices in mesh1 (7 and 16), which were removed in mesh2. (The wrap was being used to transfer blend shapes from the original mesh to the corrected one.)

cvwrap infinite loop.zip

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