Skip to content

how to inject my own derived scene class?  #316

Description

@Chargeuk

Hi,
Can you tell me the way I can inject my own derived scene class?

Currently, I know that the TSX to create a scene is as follows:

<Engine canvasId="sample-canvas" antialias >
      <Scene onSceneMount={onSceneMount}>
        (other things)
      </Scene>
    </Engine>

is there a way I can push my own derived scene class or instance into the TSX?
Thanks

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions