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<!DOCTYPE html>
<html>
<head>
<title>My Prime Academy Application Submission</title>
<link rel="stylesheet" type="text/css" href="stylesheet.css">
</head>
<body>
<div id="container">
<div id="content-info">
<h1>Brian von Kuster</h1>
<h4>4500 Sunnyside rd.</h4>
<h4>Edina, MN 55424</h4>
<h4>(612)387-3377</h4>
<a href="mailto:brianvonkuster@gmail.com"><h4>brianvonkuster@gmail.com</h4></a>
</div>
<div id="content-education">
<u><h2>Education</h2></u>
<p><b>DePaul University</b>, Chicago, IL<br>
Bachelor of Science in Computer Games Development (Programming Concentration)
Graduation: 06/2012</p>
</div>
<div id="content-technical">
<u><h2>Technical Expertise</h2></u>
<ul>
<li>C#, C++, C, JavaScript, OpenGL, GLSL, ActionScript, Python, Lua</li>
<li>Maya: Rigging, MelScript, Python</li>
<li>Worked with XNA, UDK, Microsoft Visual Studio, Flash, Unity3D</li>
</ul>
</div>
<div id="content-employment">
<u><h2>Employment</h2></u>
<p><i>Technical Artist</i> -- March 2013 - June 2014<br>
<b>End All Games</b></p>
<ul>
<li>Contract work for unnanounced game.</li>
<li>Was responsible for rigging characters, guns, and vehicles.</li>
</ul>
<p><i>Tech Support</i> -- January 2010 - June 2012<br>
<b>DePaul University</b><br>
Chicago, IL 60604</p>
<ul>
<li>Monitored computer labs and assisted students with technical problems.</li>
</ul>
<p><i>Intern</i> -- June 2007 - August 2007<br>
<b>Verifications, Inc.</b><br>
Minneapolis, MN 55311</p>
<ul>
<li>Worked on a 40+ person software development project which involved re-designing and upgrading the company's software.<br> Analyzed the old systems to make them easier to understand for new contractors and employees coming in.</li>
</ul>
</div>
<div id="content-experience">
<u><h2>Experience</h2></u>
<p><i>Technical Artist/Programmer</i> -- January 2012 - June 2012<br>
<b>Suits</b></p>
<ul>
<li>Made a 3D espionage/stealth game on a team of eight over the course of 6 months.</li>
<li>Rigged/Animated all the characters.</li>
<li>Programmed various gameplay mechanics.</li>
</ul>
<p><i>Programmer</i> -- June 2011 - November 2011<br>
<b>Mack vs. Windows (DePaul Game Envision 3)</b></p>
<ul>
<li>Made a 2.5D platformer on a team of 18 over the course of six months. Experienced a rigorous development schedule.</li>
<li>Programmed gameplay, content pipeline tools, and managed the animation engine.</li>
</ul>
</div>
</div>
</body>
</html>