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src/mesh/interpolation/xz/impls/hermite_spline_xz.hxx
@@ -50,8 +50,8 @@ protected:
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//
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// Protected so this can be reused between `XZHermiteSpline` and `XZMonotonicHermiteSpline`
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auto interpolate_point(const Field3D& f, const Field3D& fx, const Field3D& fz,
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- const Field3D& fxz, const Ind3D& i) const
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- -> InterpolatePointResult {
+ const Field3D& fxz,
+ const Ind3D& i) const -> InterpolatePointResult {
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const auto ic = i_corner[i];
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const auto iczp = ic.zp();
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const auto icxp = ic.xp();
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