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BlockQueue.h
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123 lines (119 loc) · 2.99 KB
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/*
* Blocking queue based on boost thread library, Version 1.0.0,
* Copyright (C) 2014, Ren Bin (ayrb13@gmail.com)
*
* This library is free software. Permission to use, copy, modify,
* and/or distribute this software for any purpose with or without fee
* is hereby granted, provided that the above copyright notice and
* this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* a.k.a. as Open BSD license
* (http://www.openbsd.org/cgi-bin/cvsweb/~checkout~/src/share/misc/license.template)
*
* You can get latest version of this library from github
* (https://github.com/ayrb13/BlockQueue)
*/
#ifndef _BLOCKQUEUE_H_
#define _BLOCKQUEUE_H_
#include <deque>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition.hpp>
#include <boost/noncopyable.hpp>
template<typename T>
class BlockQueue : boost::noncopyable
{
public:
typedef T element_type;
typedef std::deque<element_type> container;
typedef typename container::size_type size_type;
public:
//return current size of queue
size_type size()
{
return m_queue.size();
}
//pop a element and return it
element_type pop()
{
boost::mutex::scoped_lock sl(m_mx);
while(size() == 0)
{
m_conditionNotEmpty.wait(sl);
}
element_type ele = m_queue.front();
m_queue.pop_front();
return ele;
}
//pop a element and assign it ele
void pop(element_type& ele)
{
boost::mutex::scoped_lock sl(m_mx);
while(size() == 0)
{
m_conditionNotEmpty.wait(sl);
}
ele = m_queue.front();
m_queue.pop_front();
}
//try pop a element in "millisecond" time
//if invoked success, this function will assign it to ele and return true
//else return false
bool timed_pop(element_type& ele, long millisecond)
{
boost::mutex::scoped_lock sl(m_mx);
if(size() == 0)
{
if(m_conditionNotEmpty.timed_wait(sl,
boost::posix_time::milliseconds(millisecond)))
{
if(size() > 0)
{
ele = m_queue.front();
m_queue.pop_front();
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
else
{
ele = m_queue.front();
m_queue.pop_front();
return true;
}
}
//push a element in queue
void push(const element_type& ele)
{
boost::mutex::scoped_lock sl(m_mx);
m_queue.push_back(ele);
m_conditionNotEmpty.notify_one();
}
//clear the queue
void clear()
{
boost::mutex::scoped_lock sl(m_mx);
m_queue.clear();
m_conditionNotEmpty.notify_one();
}
private:
container m_queue;
boost::condition m_conditionNotEmpty;
boost::mutex m_mx;
};
#endif//_BLOCKQUEUE_H_