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Features in progress
        aismann edited this page May 22, 2024 
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        11 revisions
      
    Here we compile info about the advancements and features in progress. Only for advanced users and contributors!
- DrawNodeEx ‐ The new DrawNode v2 and more!
- It's not only a class for drawing primitives, it's more:
- It's a kind of sprite created from drawing primitives!
 
 
 - It's not only a class for drawing primitives, it's more:
 
At the moment all infos be there: #1579
- `Filled Polygon`
   - No checks on drawPolygon()
     - drawPolygon() using Poly2Tri for triangulation and has the same restrictions.
- `Filled Polygon`/Poly2Tri restrictions:
   
   Since there are no Input validation of the data given for triangulation you need to think about this:
   - Poly2Tri does not support repeat points within epsilon.
   - If you have a cyclic function that generates random points make sure you don't add the same coordinate twice.
   - If you are given input and aren't sure same point exist twice you need to check for this yourself.
All info there: Rendering artifacts #1608
Maybe somebody want write it better as only a link?