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Textures

** All scenes are recommended in Full HD (1920 x 1080) **

1. Mask Textures

maskfix

2. UV Animation

uvanim

3. Vertex Animation

vanim

4. World Space Textures

wuv Texture is mapped to zx plane.

5. Mipmap Simulator

Mip Level 0 Mip Level 3
mip-0 mip-3
Mip Level 4 Mip Level 6
mip-4 mip-6

6. Aliasing Example

aliasing

*You can also check what happens by changing the resolution in game view.*