diff --git a/Examples/CharacterControllerMovingBodies/Packages/manifest.json b/Examples/CharacterControllerMovingBodies/Packages/manifest.json index de9d632e57..78d06b2065 100644 --- a/Examples/CharacterControllerMovingBodies/Packages/manifest.json +++ b/Examples/CharacterControllerMovingBodies/Packages/manifest.json @@ -11,7 +11,7 @@ "com.unity.ide.visualstudio": "2.0.22", "com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0", "com.unity.purchasing": "4.12.2", - "com.unity.services.multiplayer": "1.0.0-pre.1", + "com.unity.services.multiplayer": "1.2.0", "com.unity.test-framework": "1.4.5", "com.unity.timeline": "1.8.7", "com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.9", diff --git a/Examples/OverridingScenesAndPrefabs/Packages/manifest.json b/Examples/OverridingScenesAndPrefabs/Packages/manifest.json index 2ffae44925..e4a67ea8f3 100644 --- a/Examples/OverridingScenesAndPrefabs/Packages/manifest.json +++ b/Examples/OverridingScenesAndPrefabs/Packages/manifest.json @@ -12,7 +12,7 @@ "com.unity.multiplayer.center": "1.0.0", "com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0", "com.unity.purchasing": "4.12.2", - "com.unity.services.multiplayer": "1.0.0", + "com.unity.services.multiplayer": "1.2.0", "com.unity.test-framework": "1.4.5", "com.unity.timeline": "1.8.7", "com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.9", diff --git a/Examples/PingTool/Packages/manifest.json b/Examples/PingTool/Packages/manifest.json index 45f1b14b65..7c393e519c 100644 --- a/Examples/PingTool/Packages/manifest.json +++ b/Examples/PingTool/Packages/manifest.json @@ -12,7 +12,7 @@ "com.unity.multiplayer.playmode": "1.3.0", "com.unity.multiplayer.tools": "2.2.1", "com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0", - "com.unity.services.multiplayer": "1.0.0", + "com.unity.services.multiplayer": "1.2.0", "com.unity.test-framework": "1.4.5", "com.unity.timeline": "1.8.7", "com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.9", diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 6b3a659242..7d0c2aa7e7 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -24,6 +24,7 @@ Additional documentation and release notes are available at [Multiplayer Documen - Changed the default `NetworkDelivery` used by all messages is now reliable fragmented sequenced with the exception of named, unnamed, and any messages sent with a user specified network delivery type. This assures certain order of operations to be preserved when same call-stack changes are applied to a newly spawned, authority side, NetworkObject. (#3664) - Changed NetworkTransform documentation to better reflect the Teleport methods intended usage along with updates to NetworkObject and physics areas of the documentation. (#3664) - The first session owner no longer sends two synchronization messages to the service. (#3563) +- Updated transport dependency of the package to 2.6.0 (#3736) ### Deprecated @@ -32,6 +33,8 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Removed +- Removed usage of UNITY_UNET_PRESENT define (#3736) + ### Fixed - Multiple disconnect events from the same transport will no longer disconnect the host. (#3707) diff --git a/com.unity.netcode.gameobjects/Editor/HiddenScriptEditor.cs b/com.unity.netcode.gameobjects/Editor/HiddenScriptEditor.cs index e6dc823e4e..f9d18b8890 100644 --- a/com.unity.netcode.gameobjects/Editor/HiddenScriptEditor.cs +++ b/com.unity.netcode.gameobjects/Editor/HiddenScriptEditor.cs @@ -1,9 +1,6 @@ #if COM_UNITY_MODULES_ANIMATION || COM_UNITY_MODULES_PHYSICS || COM_UNITY_MODULES_PHYSICS2D using Unity.Netcode.Components; #endif -#if UNITY_UNET_PRESENT -using Unity.Netcode.Transports.UNET; -#endif using Unity.Netcode.Transports.UTP; using UnityEditor; using UnityEngine; @@ -29,16 +26,6 @@ public override void OnInspectorGUI() EditorGUI.EndChangeCheck(); } } -#if UNITY_UNET_PRESENT - /// - /// Internal use. Hides the script field for UNetTransport. - /// - [CustomEditor(typeof(UNetTransport), true)] - public class UNetTransportEditor : HiddenScriptEditor - { - - } -#endif /// /// Internal use. Hides the script field for UnityTransport. diff --git a/com.unity.netcode.gameobjects/Editor/Unity.Netcode.Editor.asmdef b/com.unity.netcode.gameobjects/Editor/Unity.Netcode.Editor.asmdef index 490c1b2d55..618fbc33b5 100644 --- a/com.unity.netcode.gameobjects/Editor/Unity.Netcode.Editor.asmdef +++ b/com.unity.netcode.gameobjects/Editor/Unity.Netcode.Editor.asmdef @@ -24,11 +24,6 @@ "expression": "", "define": "MULTIPLAYER_TOOLS" }, - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - }, { "name": "com.unity.modules.animation", "expression": "", diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs b/com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs deleted file mode 100644 index 474ce75eae..0000000000 --- a/com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs +++ /dev/null @@ -1,308 +0,0 @@ -#if UNITY_UNET_PRESENT -#pragma warning disable 618 // disable is obsolete -#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member -using System; -using UnityEngine; -using UnityEngine.Networking; - -namespace Unity.Netcode.Transports.UNET -{ - [AddComponentMenu("Netcode/UNet Transport")] - public class UNetTransport : NetworkTransport - { - public enum SendMode - { - Immediately, - Queued - } - - private int m_UnreliableChannelId; - private int m_UnreliableSequencedChannelId; - private int m_ReliableChannelId; - private int m_ReliableSequencedChannelId; - private int m_ReliableFragmentedSequencedChannelId; - - // Inspector / settings - public int MessageBufferSize = 1024 * 5; - public int MaxConnections = 100; - public int MaxSentMessageQueueSize = 128; - - public string ConnectAddress = "127.0.0.1"; - public int ConnectPort = 7777; - public int ServerListenPort = 7777; - - public SendMode MessageSendMode = SendMode.Immediately; - - // Runtime / state - private byte[] m_MessageBuffer; - private WeakReference m_TemporaryBufferReference; - - // Lookup / translation - private int m_ServerConnectionId; - private int m_ServerHostId; - - public override ulong ServerClientId => GetNetcodeClientId(0, 0, true); - - internal NetworkManager NetworkManager; - - protected void LateUpdate() - { - if (UnityEngine.Networking.NetworkTransport.IsStarted && MessageSendMode == SendMode.Queued) - { -#if UNITY_WEBGL - Debug.LogError("Cannot use queued sending mode for WebGL"); -#else - if (NetworkManager != null && NetworkManager.IsServer) - { - foreach (var targetClient in NetworkManager.Singleton.ConnectedClientsList) - { - SendQueued(targetClient.ClientId); - } - } - else - { - SendQueued(NetworkManager.Singleton.LocalClientId); - } -#endif - } - } - - public override void Send(ulong clientId, ArraySegment payload, NetworkDelivery networkDelivery) - { - GetUNetConnectionDetails(clientId, out byte hostId, out ushort connectionId); - - byte[] buffer; - if (payload.Offset > 0) - { - // UNET cant handle this, do a copy - - if (m_MessageBuffer.Length >= payload.Count) - { - buffer = m_MessageBuffer; - } - else - { - object bufferRef; - if (m_TemporaryBufferReference != null && ((bufferRef = m_TemporaryBufferReference.Target) != null) && ((byte[])bufferRef).Length >= payload.Count) - { - buffer = (byte[])bufferRef; - } - else - { - buffer = new byte[payload.Count]; - m_TemporaryBufferReference = new WeakReference(buffer); - } - } - - Buffer.BlockCopy(payload.Array, payload.Offset, buffer, 0, payload.Count); - } - else - { - buffer = payload.Array; - } - - int channelId = -1; - switch (networkDelivery) - { - case NetworkDelivery.Unreliable: - channelId = m_UnreliableChannelId; - break; - case NetworkDelivery.UnreliableSequenced: - channelId = m_UnreliableSequencedChannelId; - break; - case NetworkDelivery.Reliable: - channelId = m_ReliableChannelId; - break; - case NetworkDelivery.ReliableSequenced: - channelId = m_ReliableSequencedChannelId; - break; - case NetworkDelivery.ReliableFragmentedSequenced: - channelId = m_ReliableFragmentedSequencedChannelId; - break; - } - - if (MessageSendMode == SendMode.Queued) - { -#if UNITY_WEBGL - Debug.LogError("Cannot use queued sending mode for WebGL"); -#else - UnityEngine.Networking.NetworkTransport.QueueMessageForSending(hostId, connectionId, channelId, buffer, payload.Count, out byte error); -#endif - } - else - { - UnityEngine.Networking.NetworkTransport.Send(hostId, connectionId, channelId, buffer, payload.Count, out byte error); - } - } - -#if !UNITY_WEBGL - private void SendQueued(ulong clientId) - { - GetUNetConnectionDetails(clientId, out byte hostId, out ushort connectionId); - - UnityEngine.Networking.NetworkTransport.SendQueuedMessages(hostId, connectionId, out _); - } -#endif - - public override NetworkEvent PollEvent(out ulong clientId, out ArraySegment payload, out float receiveTime) - { - var eventType = UnityEngine.Networking.NetworkTransport.Receive(out int hostId, out int connectionId, out _, m_MessageBuffer, m_MessageBuffer.Length, out int receivedSize, out byte error); - - clientId = GetNetcodeClientId((byte)hostId, (ushort)connectionId, false); - receiveTime = NetworkManager.RealTimeProvider.RealTimeSinceStartup; - - var networkError = (NetworkError)error; - if (networkError == NetworkError.MessageToLong) - { - byte[] tempBuffer; - - if (m_TemporaryBufferReference != null && m_TemporaryBufferReference.IsAlive && ((byte[])m_TemporaryBufferReference.Target).Length >= receivedSize) - { - tempBuffer = (byte[])m_TemporaryBufferReference.Target; - } - else - { - tempBuffer = new byte[receivedSize]; - m_TemporaryBufferReference = new WeakReference(tempBuffer); - } - - eventType = UnityEngine.Networking.NetworkTransport.Receive(out hostId, out connectionId, out _, tempBuffer, tempBuffer.Length, out receivedSize, out error); - payload = new ArraySegment(tempBuffer, 0, receivedSize); - } - else - { - payload = new ArraySegment(m_MessageBuffer, 0, receivedSize); - } - - if (networkError == NetworkError.Timeout) - { - // In UNET. Timeouts are not disconnects. We have to translate that here. - eventType = NetworkEventType.DisconnectEvent; - } - - // Translate NetworkEventType to NetEventType - switch (eventType) - { - case NetworkEventType.DataEvent: - return NetworkEvent.Data; - case NetworkEventType.ConnectEvent: - return NetworkEvent.Connect; - case NetworkEventType.DisconnectEvent: - return NetworkEvent.Disconnect; - case NetworkEventType.BroadcastEvent: - case NetworkEventType.Nothing: - default: - return NetworkEvent.Nothing; - } - } - - public override bool StartClient() - { - m_ServerHostId = UnityEngine.Networking.NetworkTransport.AddHost(new HostTopology(GetConfig(), 1), 0, null); - m_ServerConnectionId = UnityEngine.Networking.NetworkTransport.Connect(m_ServerHostId, ConnectAddress, GetConnectPort(), 0, out byte error); - return (NetworkError)error == NetworkError.Ok; - } - - public override bool StartServer() - { - var topology = new HostTopology(GetConfig(), MaxConnections); - // Undocumented, but AddHost returns -1 in case of any type of failure. See UNET::NetLibraryManager::AddHost - return -1 != UnityEngine.Networking.NetworkTransport.AddHost(topology, GetServerListenPort(), null); - } - - public override void DisconnectRemoteClient(ulong clientId) - { - GetUNetConnectionDetails(clientId, out byte hostId, out ushort connectionId); - - UnityEngine.Networking.NetworkTransport.Disconnect(hostId, connectionId, out byte error); - } - - public override void DisconnectLocalClient() - { - UnityEngine.Networking.NetworkTransport.Disconnect(m_ServerHostId, m_ServerConnectionId, out byte error); - } - - public override ulong GetCurrentRtt(ulong clientId) - { - GetUNetConnectionDetails(clientId, out byte hostId, out ushort connectionId); - - return (ulong)UnityEngine.Networking.NetworkTransport.GetCurrentRTT(hostId, connectionId, out byte error); - } - - public override void Shutdown() - { - UnityEngine.Networking.NetworkTransport.Shutdown(); - } - - public override void Initialize(NetworkManager networkManager = null) - { - NetworkManager = networkManager; - - m_MessageBuffer = new byte[MessageBufferSize]; - - UnityEngine.Networking.NetworkTransport.Init(); - } - - private ulong GetNetcodeClientId(byte hostId, ushort connectionId, bool isServer) - { - if (isServer) - { - return 0; - } - - return (connectionId | (ulong)hostId << 16) + 1; - } - - private void GetUNetConnectionDetails(ulong clientId, out byte hostId, out ushort connectionId) - { - if (clientId == 0) - { - hostId = (byte)m_ServerHostId; - connectionId = (ushort)m_ServerConnectionId; - } - else - { - hostId = (byte)((clientId - 1) >> 16); - connectionId = (ushort)((clientId - 1)); - } - } - - private ConnectionConfig GetConfig() - { - var connectionConfig = new ConnectionConfig(); - - m_UnreliableChannelId = connectionConfig.AddChannel(QosType.Unreliable); - m_UnreliableSequencedChannelId = connectionConfig.AddChannel(QosType.UnreliableSequenced); - m_ReliableChannelId = connectionConfig.AddChannel(QosType.Reliable); - m_ReliableSequencedChannelId = connectionConfig.AddChannel(QosType.ReliableSequenced); - m_ReliableFragmentedSequencedChannelId = connectionConfig.AddChannel(QosType.ReliableFragmentedSequenced); - - connectionConfig.MaxSentMessageQueueSize = (ushort)MaxSentMessageQueueSize; - - return connectionConfig; - } - - private int GetConnectPort() - { - if (NetworkManager && NetworkManager.PortOverride.Overidden) - { - return NetworkManager.PortOverride.Value; - } - - return ConnectPort; - } - - private int GetServerListenPort() - { - if (NetworkManager && NetworkManager.PortOverride.Overidden) - { - return NetworkManager.PortOverride.Value; - } - - return ServerListenPort; - } - } -} -#pragma warning restore CS1591 // Missing XML comment for publicly visible type or member -#pragma warning restore 618 // restore is obsolete -#endif diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs.meta b/com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs.meta deleted file mode 100644 index 6af193fde7..0000000000 --- a/com.unity.netcode.gameobjects/Runtime/Transports/UNET/UNetTransport.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b84c2d8dfe509a34fb59e2b81f8e1319 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Runtime/Unity.Netcode.Runtime.asmdef b/com.unity.netcode.gameobjects/Runtime/Unity.Netcode.Runtime.asmdef index 7e31072bbb..e76f8e8360 100644 --- a/com.unity.netcode.gameobjects/Runtime/Unity.Netcode.Runtime.asmdef +++ b/com.unity.netcode.gameobjects/Runtime/Unity.Netcode.Runtime.asmdef @@ -28,11 +28,6 @@ "expression": "", "define": "MULTIPLAYER_TOOLS" }, - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - }, { "name": "com.unity.multiplayer.tools", "expression": "1.0.0-pre.7", diff --git a/com.unity.netcode.gameobjects/Tests/Editor/Transports/UNetTransportTests.cs b/com.unity.netcode.gameobjects/Tests/Editor/Transports/UNetTransportTests.cs deleted file mode 100644 index 9cb0bda976..0000000000 --- a/com.unity.netcode.gameobjects/Tests/Editor/Transports/UNetTransportTests.cs +++ /dev/null @@ -1,49 +0,0 @@ -#if UNITY_UNET_PRESENT -#pragma warning disable 618 // disable is obsolete -using NUnit.Framework; -using Unity.Netcode.Transports.UNET; -using UnityEngine; -using UnityEngine.TestTools; - -namespace Unity.Netcode.EditorTests -{ - internal class UNetTransportTests - { - [Test] - public void StartServerReturnsFalseOnFailure() - { - UNetTransport unet1 = null; - UNetTransport unet2 = null; - - try - { - // Arrange - - // We're expecting an error from UNET, but don't care to validate the specific message - LogAssert.ignoreFailingMessages = true; - - var go = new GameObject(); - unet1 = go.AddComponent(); - unet1.ServerListenPort = 1; - unet1.Initialize(); - unet1.StartServer(); - unet2 = go.AddComponent(); - unet2.ServerListenPort = 1; - unet2.Initialize(); - - // Act - var result = unet2.StartServer(); - - // Assert - Assert.IsFalse(result, "UNET fails to initialize against port already in use"); - } - finally - { - unet1?.Shutdown(); - unet2?.Shutdown(); - } - } - } -} -#pragma warning restore 618 -#endif diff --git a/com.unity.netcode.gameobjects/Tests/Editor/Transports/UNetTransportTests.cs.meta b/com.unity.netcode.gameobjects/Tests/Editor/Transports/UNetTransportTests.cs.meta deleted file mode 100644 index 99744ac061..0000000000 --- a/com.unity.netcode.gameobjects/Tests/Editor/Transports/UNetTransportTests.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6e328ef8f7c9b46538253a1b39dc8a97 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Tests/Editor/Unity.Netcode.Editor.Tests.asmdef b/com.unity.netcode.gameobjects/Tests/Editor/Unity.Netcode.Editor.Tests.asmdef index c213a6de64..06002bf7d2 100644 --- a/com.unity.netcode.gameobjects/Tests/Editor/Unity.Netcode.Editor.Tests.asmdef +++ b/com.unity.netcode.gameobjects/Tests/Editor/Unity.Netcode.Editor.Tests.asmdef @@ -34,11 +34,6 @@ "expression": "", "define": "MULTIPLAYER_TOOLS" }, - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - }, { "name": "Unity", "expression": "6000.1.0a1", diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Unity.Netcode.Runtime.Tests.asmdef b/com.unity.netcode.gameobjects/Tests/Runtime/Unity.Netcode.Runtime.Tests.asmdef index d2b3924e2a..cde139b07f 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Unity.Netcode.Runtime.Tests.asmdef +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Unity.Netcode.Runtime.Tests.asmdef @@ -33,11 +33,6 @@ "expression": "", "define": "MULTIPLAYER_TOOLS" }, - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - }, { "name": "com.unity.multiplayer.tools", "expression": "1.0.0-pre.7", diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index 977aa4b219..071c4b3a3f 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -6,7 +6,7 @@ "unity": "6000.0", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4", - "com.unity.transport": "2.4.0" + "com.unity.transport": "2.6.0" }, "samples": [ { diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/UNET.meta b/testproject/Assets/AddressableAssetsData/Windows.meta similarity index 77% rename from com.unity.netcode.gameobjects/Runtime/Transports/UNET.meta rename to testproject/Assets/AddressableAssetsData/Windows.meta index 44298182e6..782199ed29 100644 --- a/com.unity.netcode.gameobjects/Runtime/Transports/UNET.meta +++ b/testproject/Assets/AddressableAssetsData/Windows.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 901256c415b484744b9da9551d85073a +guid: e1c56f30d6e02ac47995feb9b9b79980 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/testproject/Assets/DefaultNetworkPrefabs.asset b/testproject/Assets/DefaultNetworkPrefabs.asset index a5e491547f..3d5176e97a 100644 --- a/testproject/Assets/DefaultNetworkPrefabs.asset +++ b/testproject/Assets/DefaultNetworkPrefabs.asset @@ -224,3 +224,127 @@ MonoBehaviour: SourcePrefabToOverride: {fileID: 0} SourceHashToOverride: 0 OverridingTargetPrefab: {fileID: 0} + - 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else if (transportName.Equals("unet", StringComparison.CurrentCultureIgnoreCase)) - { - // Do nothing, this is the default - } -#endif } @@ -251,11 +242,6 @@ private void SetTransportAddress(string address) var transport = NetworkManager.Singleton.NetworkConfig.NetworkTransport; switch (transport) { -#if UNITY_UNET_PRESENT - case UNetTransport unetTransport: - unetTransport.ConnectAddress = address; - break; -#endif case UnityTransport utpTransport: { utpTransport.ConnectionData.Address = address; @@ -273,12 +259,6 @@ private void SetPort(ushort port) var transport = NetworkManager.Singleton.NetworkConfig.NetworkTransport; switch (transport) { -#if UNITY_UNET_PRESENT - case UNetTransport unetTransport: - unetTransport.ConnectPort = port; - unetTransport.ServerListenPort = port; - break; -#endif case UnityTransport utpTransport: { utpTransport.ConnectionData.Port = port; diff --git a/testproject/Assets/Scripts/testproject.asmdef b/testproject/Assets/Scripts/testproject.asmdef index 391e453cb9..942bddd1f0 100644 --- a/testproject/Assets/Scripts/testproject.asmdef +++ b/testproject/Assets/Scripts/testproject.asmdef @@ -17,11 +17,6 @@ "expression": "0.0.1-preview.3", "define": "ENABLE_RELAY_SERVICE" }, - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - }, { "name": "com.unity.addressables", "expression": "", diff --git a/testproject/Assets/Tests/Runtime/MultiprocessRuntime.meta b/testproject/Assets/Tests/Runtime/MultiprocessRuntime.meta new file mode 100644 index 0000000000..7b7a5a60e0 --- /dev/null +++ b/testproject/Assets/Tests/Runtime/MultiprocessRuntime.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6b710c9804908b540bc70956cfce8a14 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/testproject/Assets/Tests/Runtime/TestProject.Runtime.Tests.asmdef b/testproject/Assets/Tests/Runtime/TestProject.Runtime.Tests.asmdef index f6cbbd7806..d94d369852 100644 --- a/testproject/Assets/Tests/Runtime/TestProject.Runtime.Tests.asmdef +++ b/testproject/Assets/Tests/Runtime/TestProject.Runtime.Tests.asmdef @@ -29,11 +29,6 @@ "UNITY_INCLUDE_TESTS" ], "versionDefines": [ - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - }, { "name": "com.unity.addressables", "expression": "", diff --git a/testproject/Legacy/MultiprocessRuntime/BaseMultiprocessTests.cs b/testproject/Legacy/MultiprocessRuntime/BaseMultiprocessTests.cs index c02fb55965..8e853a0b19 100644 --- a/testproject/Legacy/MultiprocessRuntime/BaseMultiprocessTests.cs +++ b/testproject/Legacy/MultiprocessRuntime/BaseMultiprocessTests.cs @@ -7,9 +7,6 @@ using UnityEngine.SceneManagement; using UnityEngine.TestTools; using Object = UnityEngine.Object; -#if UNITY_UNET_PRESENT -using Unity.Netcode.Transports.UNET; -#endif using Unity.Netcode.Transports.UTP; @@ -40,7 +37,7 @@ protected int GetWorkerCount() /// /// Implement this to specify the amount of workers to spawn from your main test runner - /// Note: If using remote workers, the woorker count will come from the environment variable + /// Note: If using remote workers, the woorker count will come from the environment variable /// protected abstract int WorkerCount { get; } @@ -94,15 +91,6 @@ private void OnSceneLoaded(Scene scene, LoadSceneMode mode) var transport = NetworkManager.Singleton.NetworkConfig.NetworkTransport; switch (transport) { -#if UNITY_UNET_PRESENT - case UNetTransport unetTransport: - unetTransport.ConnectPort = int.Parse(TestCoordinator.Port); - unetTransport.ServerListenPort = int.Parse(TestCoordinator.Port); - unetTransport.ConnectAddress = "127.0.0.1"; - MultiprocessLogger.Log($"Setting ConnectAddress to {unetTransport.ConnectAddress} port {unetTransport.ConnectPort}, {unetTransport.ServerListenPort}"); - - break; -#endif case UnityTransport unityTransport: unityTransport.ConnectionData.ServerListenAddress = "0.0.0.0"; MultiprocessLogger.Log($"Setting unityTransport.ConnectionData.Port {unityTransport.ConnectionData.ServerListenAddress}"); diff --git a/testproject/Legacy/MultiprocessRuntime/TestCoordinator.cs b/testproject/Legacy/MultiprocessRuntime/TestCoordinator.cs index 6eeafd23b0..0e62bf0edb 100644 --- a/testproject/Legacy/MultiprocessRuntime/TestCoordinator.cs +++ b/testproject/Legacy/MultiprocessRuntime/TestCoordinator.cs @@ -7,9 +7,6 @@ using NUnit.Framework; using UnityEngine; using Unity.Netcode.MultiprocessRuntimeTests; -#if UNITY_UNET_PRESENT -using Unity.Netcode.Transports.UNET; -#endif using Unity.Netcode.Transports.UTP; /// @@ -195,17 +192,6 @@ private void SetAddressAndPort() MultiprocessLogger.Log($"transport is {transport}"); switch (transport) { -#if UNITY_UNET_PRESENT - case UNetTransport unetTransport: - unetTransport.ConnectPort = ushortport; - unetTransport.ServerListenPort = ushortport; - if (m_IsClient) - { - MultiprocessLogger.Log($"Setting ConnectAddress to {m_ConnectAddress} port {ushortport} isClient: {m_IsClient}"); - unetTransport.ConnectAddress = m_ConnectAddress; - } - break; -#endif case UnityTransport unityTransport: MultiprocessLogger.Log($"Setting unityTransport.ConnectionData.Port {ushortport}, isClient: {m_IsClient}, Address {m_ConnectAddress}"); unityTransport.ConnectionData.Port = ushortport; diff --git a/testproject/Legacy/MultiprocessRuntime/testproject.multiprocesstests.asmdef b/testproject/Legacy/MultiprocessRuntime/testproject.multiprocesstests.asmdef index 40dcb7e30c..13baf50a69 100644 --- a/testproject/Legacy/MultiprocessRuntime/testproject.multiprocesstests.asmdef +++ b/testproject/Legacy/MultiprocessRuntime/testproject.multiprocesstests.asmdef @@ -30,10 +30,5 @@ ], "noEngineReferences": false, "versionDefines": [ - { - "name": "Unity", - "expression": "(0,2022.2.0a5)", - "define": "UNITY_UNET_PRESENT" - } ] } diff --git a/testproject/Packages/manifest.json b/testproject/Packages/manifest.json index 8817bf5eaf..efee7216f2 100644 --- a/testproject/Packages/manifest.json +++ b/testproject/Packages/manifest.json @@ -11,7 +11,7 @@ "com.unity.netcode.gameobjects": "file:../../com.unity.netcode.gameobjects", "com.unity.package-validation-suite": "0.49.0-preview", "com.unity.services.authentication": "3.5.2", - "com.unity.services.multiplayer": "1.1.8", + "com.unity.services.multiplayer": "1.2.0", "com.unity.test-framework": "1.6.0", "com.unity.test-framework.performance": "3.1.0", "com.unity.timeline": "1.8.9", diff --git a/testproject/Packages/packages-lock.json b/testproject/Packages/packages-lock.json index c87b451b63..fba8ef0b75 100644 --- a/testproject/Packages/packages-lock.json +++ b/testproject/Packages/packages-lock.json @@ -27,7 +27,7 @@ }, "com.unity.burst": { "version": "1.8.24", - "depth": 1, + "depth": 2, "source": "registry", "dependencies": { "com.unity.mathematics": "1.2.1", @@ -43,14 +43,13 @@ "url": "https://packages.unity.com" }, "com.unity.collections": { - "version": "2.5.7", + "version": "2.5.1", "depth": 1, "source": "registry", "dependencies": { - "com.unity.burst": "1.8.19", - "com.unity.mathematics": "1.3.2", - "com.unity.test-framework": "1.4.6", - "com.unity.nuget.mono-cecil": "1.11.5", + "com.unity.burst": "1.8.17", + "com.unity.test-framework": "1.4.5", + "com.unity.nuget.mono-cecil": "1.11.4", "com.unity.test-framework.performance": "3.0.3" }, "url": "https://packages.unity.com" @@ -107,11 +106,11 @@ "source": "local", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4", - "com.unity.transport": "2.4.0" + "com.unity.transport": "2.6.0" } }, "com.unity.nuget.mono-cecil": { - "version": "1.11.5", + "version": "1.11.4", "depth": 1, "source": "registry", "dependencies": {}, @@ -174,11 +173,11 @@ "url": "https://packages.unity.com" }, "com.unity.services.deployment": { - "version": "1.4.1", + "version": "1.6.2", "depth": 1, "source": "registry", "dependencies": { - "com.unity.services.core": "1.12.0", + "com.unity.services.core": "1.15.1", "com.unity.services.deployment.api": "1.1.2" }, "url": "https://packages.unity.com" @@ -191,19 +190,19 @@ "url": "https://packages.unity.com" }, "com.unity.services.multiplayer": { - "version": "1.1.8", + "version": "1.2.0", "depth": 0, "source": "registry", "dependencies": { "com.unity.transport": "2.5.0", "com.unity.collections": "2.2.1", "com.unity.services.qos": "1.3.0", - "com.unity.services.core": "1.13.0", + "com.unity.services.core": "1.15.1", "com.unity.services.wire": "1.4.0", - "com.unity.services.deployment": "1.3.0", + "com.unity.services.deployment": "1.6.2", "com.unity.nuget.newtonsoft-json": "3.2.1", "com.unity.modules.unitywebrequest": "1.0.0", - "com.unity.services.authentication": "3.3.3" + "com.unity.services.authentication": "3.5.1" }, "url": "https://packages.unity.com" }, @@ -232,7 +231,7 @@ "url": "https://packages.unity.com" }, "com.unity.test-framework": { - "version": "1.6.0", + "version": "1.5.1", "depth": 0, "source": "builtin", "dependencies": { @@ -264,13 +263,13 @@ "url": "https://packages.unity.com" }, "com.unity.transport": { - "version": "2.5.3", + "version": "2.6.0", "depth": 1, "source": "registry", "dependencies": { - "com.unity.burst": "1.8.12", + "com.unity.burst": "1.8.24", "com.unity.collections": "2.2.1", - "com.unity.mathematics": "1.3.1" + "com.unity.mathematics": "1.3.2" }, "url": "https://packages.unity.com" }, @@ -431,8 +430,7 @@ "com.unity.modules.ui": "1.0.0", "com.unity.modules.imgui": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0", - "com.unity.modules.hierarchycore": "1.0.0", - "com.unity.modules.physics": "1.0.0" + "com.unity.modules.hierarchycore": "1.0.0" } }, "com.unity.modules.umbra": { diff --git a/testproject/ProjectSettings/MultiplayerManager.asset b/testproject/ProjectSettings/MultiplayerManager.asset new file mode 100644 index 0000000000..2a936644e0 --- /dev/null +++ b/testproject/ProjectSettings/MultiplayerManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!655991488 &1 +MultiplayerManager: + m_ObjectHideFlags: 0 + m_EnableMultiplayerRoles: 0 + m_StrippingTypes: {} diff --git a/testproject/ProjectSettings/Packages/com.unity.multiplayer.tools/CustomColorSettings.asset b/testproject/ProjectSettings/Packages/com.unity.multiplayer.tools/CustomColorSettings.asset new file mode 100644 index 0000000000..0f059e0cd3 --- /dev/null +++ b/testproject/ProjectSettings/Packages/com.unity.multiplayer.tools/CustomColorSettings.asset @@ -0,0 +1,17 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6762c37d3236e2a4382cd018dcdf221e, type: 3} + m_Name: + m_EditorClassIdentifier: + colors: + m_Keys: + m_Values: [] diff --git a/testproject/ProjectSettings/ProjectSettings.asset b/testproject/ProjectSettings/ProjectSettings.asset index 492e94571c..5dafbe1407 100644 --- a/testproject/ProjectSettings/ProjectSettings.asset +++ b/testproject/ProjectSettings/ProjectSettings.asset @@ -287,7 +287,99 @@ PlayerSettings: AndroidReportGooglePlayAppDependencies: 1 androidSymbolsSizeThreshold: 800 m_BuildTargetIcons: [] - m_BuildTargetPlatformIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 0 + m_SubKind: m_BuildTargetBatching: - m_BuildTarget: Standalone m_StaticBatching: 1 @@ -367,6 +459,7 @@ PlayerSettings: iPhone: 1 tvOS: 1 m_BuildTargetGroupLightmapEncodingQuality: [] + m_BuildTargetGroupHDRCubemapEncodingQuality: [] m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLoadStoreDebugModeSettings: [] m_BuildTargetNormalMapEncoding: [] diff --git a/testproject/ProjectSettings/ProjectVersion.txt b/testproject/ProjectSettings/ProjectVersion.txt index 307f912404..fd1456820c 100644 --- a/testproject/ProjectSettings/ProjectVersion.txt +++ b/testproject/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 6000.0.38f1 -m_EditorVersionWithRevision: 6000.0.38f1 (82314a941f2d) +m_EditorVersion: 6000.0.51f1 +m_EditorVersionWithRevision: 6000.0.51f1 (01c3ff5872c5)