-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy path1.cpp
More file actions
226 lines (190 loc) · 5.52 KB
/
1.cpp
File metadata and controls
226 lines (190 loc) · 5.52 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
#include <iostream>
#include <cassert>
#include <vector>
using namespace std;
class AVLTree {
class Node {
Node* left = nullptr;
Node* right = nullptr;
int _value;
int _height = 1;
Node(int value): _value(value) {}
Node(const Node& other): _value(other._value), _height(other._height) {
if (other.left) left = new Node{*other.left};
if (other.right) right = new Node{*other.right};
}
friend AVLTree;
public:
int height() const { return _height; }
int value() const { return _value; }
};
Node* root = nullptr;
Node* _insert(Node* node, int value) {
if (!node) return new Node{value};
if (value > node->_value) node->right = _insert(node->right, value);
else node->left = _insert(node->left, value);
return balance(node);
}
Node* _find(Node* node, int value) {
if (!node) return nullptr;
if (node->_value == value) return node;
if (value > node->_value) return _find(node->right, value);
return _find(node->left, value);
}
Node* _remove(Node* node, int value) {
if (!node) return nullptr;
if (value < node->_value) node->left = _remove(node->left, value);
else if (value > node->_value) node->right = _remove(node->right, value);
else {
if (!node->left and !node->right) {
delete node;
node = nullptr;
return node;
}
else if (!node->left or !node->right) {
Node* res;
if (node->left) res = node->left;
else res = node->right;
delete node;
node = nullptr;
return res;
}
else {
int min = _min(node->right);
node->_value = min;
node->right = _remove(node->right, min);
}
}
return balance(node);
}
int _min(Node* node) {
if (!node->left) return node->_value;
return _min(node->left);
}
int _max(Node* node) {
if (!node->right) return node->_value;
return _max(node->right);
}
Node* balance(Node* node) {
calc_height(node);
if (get_balance(node) == 2) {
if (get_balance(node->right) == -1)
node->right = right_rotate(node->right);
return left_rotate(node);
}
if (get_balance(node) == -2) {
if (get_balance(node->left) == 1)
node->left = left_rotate(node->left);
return right_rotate(node);
}
return node;
}
Node* right_rotate(Node* node) {
Node* left = node->left;
node->left = left->right;
left->right = node;
calc_height(node);
calc_height(left);
return left;
}
Node* left_rotate(Node* node) {
Node* right = node->right;
node->right = right->left;
right->left = node;
calc_height(node);
calc_height(right);
return right;
}
int get_balance(Node* node) {
return height(node->right) - height(node->left);
}
void calc_height(Node* node) {
int left_height = height(node->left);
int right_height = height(node->right);
node->_height = std::max(left_height, right_height) + 1;
}
int height(Node* node) {
if (!node) return 0;
return node->_height;
}
void _inorder(Node* node, vector<int>& result) {
if (!node) return;
_inorder(node->left, result);
result.push_back(node->_value);
_inorder(node->right, result);
}
void _delete(Node* node) {
if (!node) return;
_delete(node->left);
_delete(node->right);
delete node;
}
public:
AVLTree() = default;
AVLTree(const AVLTree &other) {
if (other.root) root = new Node(*other.root);
}
~AVLTree() {
clear();
}
AVLTree(AVLTree&& other) {
swap(root, other.root);
}
AVLTree& operator=(AVLTree other) {
swap(root, other.root);
return *this;
}
void insert(int value) {
root = _insert(root, value);
}
Node* find(int value) {
return _find(root, value);
}
void remove(int value) {
root = _remove(root, value);
}
int max() {
return _max(root);
}
int min() {
return _min(root);
}
void inorder(vector<int>& result) {
_inorder(root, result);
}
void clear() {
_delete(root);
root = nullptr;
}
};
int main() {
// Move constructor
AVLTree from1{};
from1.insert(10); from1.insert(20); from1.insert(30);
vector<int> expected;
from1.inorder(expected);
AVLTree to1{std::move(from1)};
vector<int> actual;
to1.inorder(actual);
assert(actual == expected);
vector<int> after_move;
from1.inorder(after_move);
assert(after_move.empty()); assert(from1.find(10) == nullptr);
// Move assignment operator
AVLTree from2{};
from2.insert(100); from2.insert(200);
AVLTree to2{};
to2.insert(142);
expected.clear();
from2.inorder(expected);
to2 = std::move(from2);
actual.clear();
to2.inorder(actual);
assert(actual == expected); assert(to2.find(142) == nullptr);
after_move.clear();
from2.inorder(after_move);
assert(after_move.empty()); assert(from2.find(100) == nullptr);
// Move self
to2 = std::move(to2);
assert(to2.find(100) != nullptr);
}