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ImageCtrl.h
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51 lines (39 loc) · 1.14 KB
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#if !defined(AFX_IMAGECTRL_H__B33136C4_CA9E_4F1F_805F_04B5C227E142__INCLUDED_)
#define AFX_IMAGECTRL_H__B33136C4_CA9E_4F1F_805F_04B5C227E142__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ImageCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CImageCtrl window
class CImageCtrl : public CStatic
{
// Construction
public:
CImageCtrl();
void LoadImage(CString str);
CBitmap bmp;
bool bLoaded;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CImageCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CImageCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CImageCtrl)
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IMAGECTRL_H__B33136C4_CA9E_4F1F_805F_04B5C227E142__INCLUDED_)