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Case where PAL fails to update pogoist pos through entire game #81

@mpatsift

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@mpatsift

One of our internal tests failed b/c although pogoist moved and broke blocks, its pos did not change in the entities list, creating apparent novelty of blocks disappearing w/o cause.

it seems PAL is failing to update the pogoist's pos in the entities list. It does not change throughout the game.
It's stuck at 68, 17, 43. Eg, at the end of the game:

"102":{"type":"EntityPogoist","name":"entity.polycraft.Pogoist.name","id":102,"pos":[68,17,43],"color":"purple","equipment":[{"itemName":"Noble Pantoble","itemMeta":0,"count":1},{"itemName":"Noble Leggings","itemMeta":0,"count":1},{"itemName":"Noble Gorget","itemMeta":0,"count":1},{"itemName":"Noble Armet","itemMeta":0,"count":1}]},

Otoh, the pogoists pos does change in the action list, eg:

"action":{"action":"BREAK_BLOCK","args":"","result":"SUCCESS","stepNumber":65,"pos":[69,17,57],"dir":"NORTH","blockInFront":{"name":"minecraft:log","axis":"y","variant":"oak"}},"entityID":102}

I'll attach pal-tournament.log and the PAL messages echoed by our bridge.

(for sift ref: ticket:442 and full logs at /var/lib/jenkins/workspace/openmind/build-images/code/test/results/pal-tournament-v2-nonov-3-games-2023-03-01-193740-openmind0)

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