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huijieweiStanzilla
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Fix Floating Combat Text panel (#108)
#106 #104 Co-authored-by: Benjamin Staneck <[email protected]>
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gui/FloatingCombatTextConfigPanel.lua

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -89,7 +89,7 @@ function addon:CreateFloatingCombatTextOptions()
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},
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floatingCombatTextCombatLogPeriodicSpells = {
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type = "toggle",
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name = LOG_PERIODIC_EFFECTS,
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name = LOG_PERIODIC_EFFECTS_TEXT or LOG_PERIODIC_EFFECTS,
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desc = OPTION_TOOLTIP_LOG_PERIODIC_EFFECTS,
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get = function()
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return C_CVar.GetCVarBool("floatingCombatTextCombatLogPeriodicSpells")
@@ -102,7 +102,7 @@ function addon:CreateFloatingCombatTextOptions()
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},
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floatingCombatTextPetMeleeDamage = {
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type = "toggle",
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name = SHOW_PET_MELEE_DAMAGE,
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name = SHOW_PET_MELEE_DAMAGE_TEXT or SHOW_PET_MELEE_DAMAGE,
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desc = OPTION_TOOLTIP_SHOW_PET_MELEE_DAMAGE,
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get = function()
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return C_CVar.GetCVarBool("floatingCombatTextPetMeleeDamage")
@@ -129,7 +129,7 @@ function addon:CreateFloatingCombatTextOptions()
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},
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floatingCombatTextCombatHealing = {
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type = "toggle",
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name = SHOW_COMBAT_HEALING,
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name = SHOW_COMBAT_HEALING_TEXT or SHOW_COMBAT_HEALING,
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desc = OPTION_TOOLTIP_SHOW_COMBAT_HEALING,
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get = function()
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return C_CVar.GetCVarBool("floatingCombatTextCombatHealing")

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