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build.fsx
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204 lines (151 loc) · 6.49 KB
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// --------------------------------------------------------------------------------------
// FAKE build script
// --------------------------------------------------------------------------------------
#r @"packages/FAKE/tools/FakeLib.dll"
open Fake
open Fake.AssemblyInfoFile
open Fake.ReleaseNotesHelper
open System
open System.IO
#if MONO
#else
#load "packages/SourceLink.Fake/Tools/Fake.fsx"
open SourceLink
#endif
// --------------------------------------------------------------------------------------
// Variables
// --------------------------------------------------------------------------------------
// Information about the project are used
// - for version and project name in generated AssemblyInfo file
// - by the generated NuGet package
// - to run tests and to publish documentation on GitHub gh-pages
// - for documentation, you also need to edit info in "docs/tools/generate.fsx"
// The name of the project
// (used by attributes in AssemblyInfo, name of a NuGet package and directory in 'src')
let project = "Poseidon"
// Short summary of the project
// (used as description in AssemblyInfo and as a short summary for NuGet package)
let summary = "A POS environment"
// Longer description of the project
// (used as a description for NuGet package; line breaks are automatically cleaned up)
let description = "A Backoffice, some Frontoffices, and probably a few tools shall build a complete working Point Of Sale environment"
// List of author names (for NuGet package)
let authors = [ "J. Preiss" ]
let mail = "joerg.preiss@slesa.de"
// Git configuration (used for publishing documentation in gh-pages branch)
// The profile where the project is posted
let gitOwner = "Slesa"
let gitHome = "https://github.com/" + gitOwner
// The name of the project on GitHub
let gitName = "Poseidon"
// The url for the raw files hosted
let gitRaw = environVarOrDefault "gitRaw" "https://raw.github.com/Slesa"
// --------------------------------------------------------------------------------------
// Directories
// --------------------------------------------------------------------------------------
// The subfolder for all files to create via build
let binDir = @".\bin\"
// Path where release builds will be compiled to
let buildDir = binDir @@ @"build\"
// Path where test builds will be compiled to
let testDir = binDir @@ @"test\"
// Path where test reports will be stored to
let reportDir = binDir @@ @"report\"
// Path where deployment packages will be created
let deployDir = binDir @@ @"deploy\"
// --------------------------------------------------------------------------------------
// Current Version
// --------------------------------------------------------------------------------------
let currentVersion =
if not isLocalBuild then buildVersion else
"0.0.0.1"
// --------------------------------------------------------------------------------------
// End
// --------------------------------------------------------------------------------------
// Read additional information from the release notes document
let release = LoadReleaseNotes "RELEASE_NOTES.md"
let genFSAssemblyInfo (projectPath) =
let projectName = System.IO.Path.GetFileNameWithoutExtension(projectPath)
let folderName = System.IO.Path.GetDirectoryName(projectPath)
let basePath = "src/" + folderName
let fileName = basePath + "/AssemblyInfo.fs"
CreateFSharpAssemblyInfo fileName
[ Attribute.Title (projectName)
Attribute.Product project
Attribute.Description summary
Attribute.Version release.AssemblyVersion
Attribute.FileVersion release.AssemblyVersion ]
let genCSAssemblyInfo (projectPath) =
let projectName = System.IO.Path.GetFileNameWithoutExtension(projectPath)
let folderName = System.IO.Path.GetDirectoryName(projectPath)
let basePath = folderName + "/Properties"
let fileName = basePath + "/AssemblyInfo.cs"
CreateCSharpAssemblyInfo fileName
[ Attribute.Title (projectName)
Attribute.Product project
Attribute.Description summary
Attribute.Version release.AssemblyVersion
Attribute.FileVersion release.AssemblyVersion ]
// Generate assembly info files with the right version & up-to-date information
Target "AssemblyInfo" (fun _ ->
let fsProjs = !! "src/**/*.fsproj"
let csProjs = !! "src/**/*.csproj"
fsProjs |> Seq.iter genFSAssemblyInfo
csProjs |> Seq.iter genCSAssemblyInfo
)
Target "SetAssemblyInfo" (fun _ ->
[Attribute.Product project
Attribute.Version currentVersion
Attribute.Company "Slesa Solutions"
Attribute.Copyright "Copyright © 2012"
Attribute.Trademark "GPL V2"]
|> CreateCSharpAssemblyInfo "./src/VersionInfo.cs"
)
// --------------------------------------------------------------------------------------
// Clean build results
Target "Clean" (fun _ ->
CleanDirs [buildDir; testDir; deployDir; reportDir]
)
// --------------------------------------------------------------------------------------
// Build library & test project
Target "Build" (fun _ ->
let appReferences = !! @"src\BackOffice.sln"
MSBuildRelease buildDir "Build" appReferences
|> Log "AppBuild-Output: "
)
// --------------------------------------------------------------------------------------
// Run the unit tests using test runner
Target "BuildTests" (fun _ ->
let testReferences = !! @"src\BackOffice\**\*.Specs.*sproj"
MSBuildDebug testDir "Build" testReferences
|> Log "TestBuildOutput: "
)
Target "RunTests" (fun _ ->
let mspecTool = findToolInSubPath "mspec-x86-clr4.exe" @".\src\packages"
trace mspecTool
!! (testDir @@ "*.Specs.dll")
|> MSpec (fun p ->
{p with
ToolPath = mspecTool
HtmlOutputDir = reportDir})
)
// --------------------------------------------------------------------------------------
// Release Scripts
Target "Deploy" (fun _ ->
let deployReferences = !! @"Setup\Setup.sln"
let outputName = sprintf "%s-Setup.%s.msi" project currentVersion
let defines = "Version="+currentVersion
MSBuildReleaseExt deployDir ["ProductVersion", currentVersion; "DefineConstants", defines; "OutputName", outputName] "Build" deployReferences
|> Log "DeployBuildOutput: "
)
// --------------------------------------------------------------------------------------
// Run all targets by default. Invoke 'build <Target>' to override
Target "All" DoNothing
"Clean"
=?> ("SetAssemblyInfo",not isLocalBuild)
==> "Build" <=> "BuildTests"
==> "RunTests"
==> "Deploy"
// =?> ("GenerateReferenceDocs",isLocalBuild && not isMono)
==> "All"
RunTargetOrDefault "All"