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PixelTools ( WIP )

A General Purpose Unity Tool-Kit for Creating and Manipulating Textures.

Features

ShaderTextures

  • Provides the ability to generate textures utilizing shaders. Much like how post image-processing works.
  • Utilizes a Layer based approach to allow for further customization in the Unity Editor.
  • Has options for UnityEvents and Actions, Immediate or Asynchronous(WIP).

Utilities

  • BlendModes
    • Unity BlendModes for Colors
  • Palettes
    • Dominate Color Sampling
  • Textures
    • Color Blocks

Planned Features

  • Icon Generation
  • Color Masking
  • ... And Further Possible General Texture / Pixel Utilities