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17 lines (13 loc) · 918 Bytes
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FLOAT_MODULATE_RANDOM.h
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17 lines (13 loc) · 918 Bytes
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#pragma once
#include "DevTools.h"
//#include "CATHODE.h"
#include <cstdint>
namespace CATHODE::FLOAT_MODULATE_RANDOM
{
/*bool __fastcall hGetRequiresState(void* _this, void* _EDX, const MemoryPtr& trigger_info_ptr);
typedef bool(__thiscall* tGetRequiresState)(void* _this, const MemoryPtr& trigger_info_ptr);
inline auto GetRequiresState = reinterpret_cast<tGetRequiresState>(DEVTOOLS_RELATIVE_ADDRESS(0x0019b450));*/
void __fastcall hSaveValues(intptr_t* _this, void* _EDX, bool hasOnThinkParameter, bool hasResultParameter, int behaviourAnimEnumValue, float behaviourFrequency, float behaviourFrequencyVariance);
typedef void(__thiscall* tSaveValues)(intptr_t* _this, bool hasOnThinkParameter, bool hasResultParameter, int behaviourAnimEnumValue, float behaviourFrequency, float behaviourFrequencyVariance);
inline auto SaveValues = reinterpret_cast<tSaveValues>(DEVTOOLS_RELATIVE_ADDRESS(0x0019b5f0));
}