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fix: Stop media player when message is not accessible #183786

fix: Stop media player when message is not accessible

fix: Stop media player when message is not accessible #183786

name: 'Code scanning - action'
on:
push:
branches-ignore:
- dependabot/**
pull_request:
schedule:
- cron: '0 13 * * *'
jobs:
CodeQL-Build:
# CodeQL runs on ubuntu-latest and windows-latest
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
steps:
- name: Checkout repository
uses: actions/checkout@9c091bb21b7c1c1d1991bb908d89e4e9dddfe3e0 # v7.0.0
with:
# We must fetch at least the immediate parents so that if this is
# a pull request then we can checkout the head.
fetch-depth: 2
# If this run was triggered by a pull request event, then checkout
# the head of the pull request instead of the merge commit.
- run: git checkout HEAD^2
if: ${{ github.event_name == 'pull_request' }}
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@7188fc363630916deb702c7fdcf4e481b751f97a # v4.37.1
# Override language selection by uncommenting this and choosing your languages
with:
languages: javascript
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
- name: Autobuild
uses: github/codeql-action/autobuild@7188fc363630916deb702c7fdcf4e481b751f97a # v4.37.1
# ℹ️ Command-line programs to run using the OS shell.
# 📚 https://git.io/JvXDl
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
# and modify them (or add more) to build your code if your project
# uses a compiled language
#- run: |
# make bootstrap
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@7188fc363630916deb702c7fdcf4e481b751f97a # v4.37.1