-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
220 lines (191 loc) · 5.98 KB
/
CMakeLists.txt
File metadata and controls
220 lines (191 loc) · 5.98 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
cmake_minimum_required(VERSION 3.25)
project(CollisionCraft VERSION 0.1 LANGUAGES CXX)
option(PACKAGE_PRODUCT "Build product package" OFF)
# C++ Standard
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Set platform flags
message(STATUS "Resolving target platform architecture")
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64")
message(STATUS "Targeting MacOS Metal (Arm64)")
set(CMAKE_OSX_ARCHITECTURES arm64)
else()
message(STATUS "Targeting MacOS (Intel)")
set(CMAKE_OSX_ARCHITECTURES x86_64)
endif()
endif()
# Build paths
set(CMAKE_BINARY_DIR "./bin/")
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(PROJECT_SOURCE_DIR "${CMAKE_SOURCE_DIR}/source/")
set(CMAKE_AUTOMOC ON)
# External dependencies
find_package(Boost REQUIRED)
find_package(CGAL REQUIRED)
find_package(Eigen3 3.4 REQUIRED NO_MODULE)
find_package(Python3 REQUIRED COMPONENTS Interpreter Development)
find_package(Qt6 REQUIRED COMPONENTS
Core
Gui
Widgets
OpenGL
OpenGLWidgets
)
if(APPLE)
message(STATUS "Targeting MacOS dependencies")
set(USD_PATH "${CMAKE_SOURCE_DIR}/lib/openusd/macos")
set(VHACD_PATH "${CMAKE_SOURCE_DIR}/lib/vhacd/macos")
elseif(UNIX)
message(STATUS "Targeting Unix dependencies")
set(USD_PATH "${CMAKE_SOURCE_DIR}/lib/openusd/linux")
set(VHACD_PATH "${CMAKE_SOURCE_DIR}/lib/vhacd/linux")
# TMP flag to avoid compile issues with OpenUSD with older versions of TBB
add_compile_options(-Wno-error=changes-meaning)
elseif(WIN32)
message(STATUS "Targeting Windows dependencies")
set(VHACD_PATH "${CMAKE_SOURCE_DIR}/lib/vhacd/windows")
else()
message(FATAL_ERROR "Unsupported target architecture")
endif()
set(SOURCES
${PROJECT_SOURCE_DIR}/main.cpp
${PROJECT_SOURCE_DIR}/logging.cpp
${PROJECT_SOURCE_DIR}/graphics.cpp
${PROJECT_SOURCE_DIR}/mesh.cpp
${PROJECT_SOURCE_DIR}/rendermesh.cpp
${PROJECT_SOURCE_DIR}/gridrendermesh.cpp
${PROJECT_SOURCE_DIR}/scenemodel.cpp
${PROJECT_SOURCE_DIR}/modelloader.cpp
${PROJECT_SOURCE_DIR}/collisiongen.cpp
${PROJECT_SOURCE_DIR}/appwindow.cpp
${PROJECT_SOURCE_DIR}/viewportwidget.cpp
${PROJECT_SOURCE_DIR}/viewportcamera.cpp
${PROJECT_SOURCE_DIR}/logwidget.cpp
${PROJECT_SOURCE_DIR}/propertywidgets.cpp
${PROJECT_SOURCE_DIR}/propertypanel.cpp
${PROJECT_SOURCE_DIR}/expanderwidget.cpp
)
# Define resources
qt_add_resources(PROCESSED_RESOURCES resources/resources.qrc)
set(VHACD_INCLUDES "${VHACD_PATH}/include")
set(VHACD_LIB "${VHACD_PATH}/lib")
# Create executable target and link modules
add_executable(CollisionCraft ${SOURCES} ${PROCESSED_RESOURCES})
# Add preprocessor flags depending on build flavour
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
target_compile_definitions(CollisionCraft PRIVATE
QT_NO_KEYWORDS
DEBUG
)
else()
target_compile_definitions(CollisionCraft PRIVATE
QT_NO_KEYWORDS
)
endif()
if(APPLE OR UNIX)
set(USD_INCLUDES "${USD_PATH}/include")
set(USD_LIB "${USD_PATH}/lib")
target_include_directories(CollisionCraft PRIVATE
${PROJECT_SOURCE_DIR}
${Python3_INCLUDE_DIRS}
${USD_INCLUDES}
${VHACD_INCLUDES}
)
target_link_directories(CollisionCraft PRIVATE
${USD_LIB}
${VHACD_LIB}
)
target_link_libraries(CollisionCraft PRIVATE
Qt6::Core
Qt6::Gui
Qt6::Widgets
Qt6::OpenGL
Qt6::OpenGLWidgets
Qt6::DBus
# OpenUSD Modules
usd_usd
usd_usdGeom
usd_usdUtils
usd_tf
usd_gf
usd_sdf
usd_vt
# CGAL Modules & its dependencies
Boost::boost
Eigen3::Eigen
CGAL::CGAL
# VHACD dependency
libvhacd
)
if (PACKAGE_PRODUCT)
if (APPLE)
set(APP_RPATHS
"/opt/homebrew/opt/qt@6/lib"
"${USD_LIB}"
"${VHACD_LIB}"
)
set_target_properties(CollisionCraft PROPERTIES
BUNDLE TRUE
MACOSX_BUNDLE TRUE
INSTALL_RPATH "${APP_RPATHS}"
BUILD_WITH_INSTALL_RPATH TRUE
)
elseif (UNIX)
install(TARGETS CollisionCraft DESTINATION "./usr/bin")
install(FILES "${CMAKE_SOURCE_DIR}/resources/packaging/linux/CollisionCraft.desktop"
DESTINATION "./usr/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/resources/packaging/linux/icon.png"
DESTINATION "./usr/share/icons")
set(APP_RPATHS
"${USD_LIB}"
"${VHACD_LIB}"
"$ORIGIN/../lib"
"/usr/lib"
"/usr/lib/qt6"
"/usr/lib/qt6/plugins/platforms"
)
set_target_properties(CollisionCraft PROPERTIES
INSTALL_RPATH "${APP_RPATHS}"
BUILD_WITH_INSTALL_RPATH TRUE
CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE
)
endif()
endif()
elseif(WIN32)
target_include_directories(CollisionCraft PRIVATE
${PROJECT_SOURCE_DIR}
${Python3_INCLUDE_DIRS}
${VHACD_INCLUDES}
)
target_link_directories(CollisionCraft PRIVATE
${VHACD_LIB}
)
find_package(PXR CONFIG REQUIRED)
message(STATUS "pxr_DIR = ${pxr_DIR}")
get_directory_property(_all_targets BUILDSYSTEM_TARGETS)
message(STATUS "🗂️ All CMake targets: ${_all_targets}")
target_link_libraries(CollisionCraft PRIVATE
Qt6::Core
Qt6::Gui
Qt6::Widgets
Qt6::OpenGL
Qt6::OpenGLWidgets
# OpenUSD Modules
usd
usdGeom
usdUtils
tf
gf
sdf
vt
# CGAL Modules & its dependencies
Boost::boost
Eigen3::Eigen
CGAL::CGAL
# VHACD dependency
${VHACD_LIB}/vhacd.lib
opengl32
)
endif()