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Better rewards (#157)
* Added rerolls Added reroll functionality to rewardSelectionUI Added applicable player stat Added player stat for additional rewards * Implement Relic rewards by rarity Rework GetRandomRelics to get relics based on rarities and odds by rarity Added RelicRarityPools Added RarityOdds stat to player New behavior explained in in-code documentation * Added rarity outlines for relics
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