When updating to NGC 0.9.3.9441 (referred as 9441 from here on) scripts compiled with an experience are having their experience stripped from them when 9441 is force recompiling them on first start. This is an issue for several reasons,
- Scripts no longer automatically have permissions granted to users who've opted in to an experience.
- Script errors are likely to occur (especially if no fallback code has been created for when an experience doesn't exist).
- Data persistence (per region) via EXP KVP will no longer work, disrupting use of any scripts that access this.
- Users that handle the assets will have to manually set experiences back for each script requiring them (this process cannot be automated via script).
- If the script is no modify, it will mean users that have modify permissions must provide an update when the sim updates. Which impracticle at best, impossible at worst e.g. a user using a no mod script from another user who no longer logs inworld.
We need to make the simulator respect the script having an experience assigned to it when/if it forces a recompile on a region update
When updating to NGC 0.9.3.9441 (referred as 9441 from here on) scripts compiled with an experience are having their experience stripped from them when 9441 is force recompiling them on first start. This is an issue for several reasons,
We need to make the simulator respect the script having an experience assigned to it when/if it forces a recompile on a region update