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@jedjoud10
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Didn't test if FSR2 or ray-tracing work, though I think it should be alright.
It passed all tests and I tried out the 01 and 02 examples and they work fine.

@NotAPenguin0
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Thanks for this. I'll test the windows build and FSR2/RT locally on my PC tomorrow.

@jedjoud10
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What's weird is that on my current windows machine it seems to build fine. The error in the check is that it couldn't find "ninja" to compile shaderc.

@NotAPenguin0
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Probably some changes in github actions. I'll look into it

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2 participants